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<ol class="chapter"><li class="chapter-item expanded "><a href="The-Z-Shell-Manual.html"><strong aria-hidden="true">1.</strong> The Z Shell Manual</a></li><li class="chapter-item expanded "><a href="Introduction.html"><strong aria-hidden="true">2.</strong> Introduction</a></li><li class="chapter-item expanded "><a href="Roadmap.html"><strong aria-hidden="true">3.</strong> Roadmap</a></li><li class="chapter-item expanded "><a href="Invocation.html"><strong aria-hidden="true">4.</strong> Invocation</a></li><li class="chapter-item expanded "><a href="Files.html"><strong aria-hidden="true">5.</strong> Files</a></li><li class="chapter-item expanded "><a href="Shell-Grammar.html"><strong aria-hidden="true">6.</strong> Shell Grammar</a></li><li class="chapter-item expanded "><a href="Redirection.html"><strong aria-hidden="true">7.</strong> Redirection</a></li><li class="chapter-item expanded "><a href="Command-Execution.html"><strong aria-hidden="true">8.</strong> Command Execution</a></li><li class="chapter-item expanded "><a href="Functions.html"><strong aria-hidden="true">9.</strong> Functions</a></li><li class="chapter-item expanded "><a href="Jobs-&-Signals.html"><strong aria-hidden="true">10.</strong> Jobs & Signals</a></li><li class="chapter-item expanded "><a href="Arithmetic-Evaluation.html"><strong aria-hidden="true">11.</strong> Arithmetic Evaluation</a></li><li class="chapter-item expanded "><a href="Conditional-Expressions.html"><strong aria-hidden="true">12.</strong> Conditional Expressions</a></li><li class="chapter-item expanded "><a href="Prompt-Expansion.html"><strong aria-hidden="true">13.</strong> Prompt Expansion</a></li><li class="chapter-item expanded "><a href="Expansion.html"><strong aria-hidden="true">14.</strong> Expansion</a></li><li class="chapter-item expanded "><a href="Parameters.html"><strong aria-hidden="true">15.</strong> Parameters</a></li><li class="chapter-item expanded "><a href="Options.html"><strong aria-hidden="true">16.</strong> Options</a></li><li class="chapter-item expanded "><a href="Shell-Builtin-Commands.html"><strong aria-hidden="true">17.</strong> Shell Builtin Commands</a></li><li class="chapter-item expanded "><a href="Zsh-Line-Editor.html" class="active"><strong aria-hidden="true">18.</strong> Zsh Line Editor</a></li><li class="chapter-item expanded "><a href="Completion-Widgets.html"><strong aria-hidden="true">19.</strong> Completion Widgets</a></li><li class="chapter-item expanded "><a href="Completion-System.html"><strong aria-hidden="true">20.</strong> Completion System</a></li><li class="chapter-item expanded "><a href="Completion-Using-compctl.html"><strong aria-hidden="true">21.</strong> Completion Using compctl</a></li><li class="chapter-item expanded "><a href="Zsh-Modules.html"><strong aria-hidden="true">22.</strong> Zsh Modules</a></li><li class="chapter-item expanded "><a href="Calendar-Function-System.html"><strong aria-hidden="true">23.</strong> Calendar Function System</a></li><li class="chapter-item expanded "><a href="TCP-Function-System.html"><strong aria-hidden="true">24.</strong> TCP Function System</a></li><li class="chapter-item expanded "><a href="Zftp-Function-System.html"><strong aria-hidden="true">25.</strong> Zftp Function System</a></li><li class="chapter-item expanded "><a href="User-Contributions.html"><strong aria-hidden="true">26.</strong> User Contributions</a></li></ol>
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<!-- START doctoc generated TOC please keep comment here to allow auto update -->
<!-- DON'T EDIT THIS SECTION, INSTEAD RE-RUN doctoc TO UPDATE -->
<p><strong>Table of Contents</strong> <em>generated with <a href="https://github.com/thlorenz/doctoc">DocToc</a></em></p>
<ul>
<li><a href="#18-zsh-line-editor">18 Zsh Line Editor</a>
<ul>
<li><a href="#181-description">18.1 Description</a></li>
<li><a href="#182-keymaps">18.2 Keymaps</a>
<ul>
<li><a href="#1821-reading-commands">18.2.1 Reading Commands</a></li>
<li><a href="#1822-local-keymaps">18.2.2 Local Keymaps</a></li>
</ul>
</li>
<li><a href="#183-zle-builtins">18.3 Zle Builtins</a></li>
<li><a href="#184-zle-widgets">18.4 Zle Widgets</a></li>
<li><a href="#185-user-defined-widgets">18.5 User-Defined Widgets</a>
<ul>
<li><a href="#1851-special-widgets">18.5.1 Special Widgets</a></li>
</ul>
</li>
<li><a href="#186-standard-widgets">18.6 Standard Widgets</a>
<ul>
<li><a href="#1861-movement">18.6.1 Movement</a></li>
<li><a href="#1862-history-control">18.6.2 History Control</a></li>
<li><a href="#1863-modifying-text">18.6.3 Modifying Text</a></li>
<li><a href="#1864-arguments">18.6.4 Arguments</a></li>
<li><a href="#1865-completion">18.6.5 Completion</a></li>
<li><a href="#1866-miscellaneous">18.6.6 Miscellaneous</a></li>
<li><a href="#1867-text-objects">18.6.7 Text Objects</a></li>
</ul>
</li>
<li><a href="#187-character-highlighting">18.7 Character Highlighting</a></li>
</ul>
</li>
</ul>
<!-- END doctoc generated TOC please keep comment here to allow auto update -->
<p><span id="Zsh-Line-Editor"></span> <span id="Zsh-Line-Editor-1"></span></p>
<h1 id="18-zsh-line-editor"><a class="header" href="#18-zsh-line-editor">18 Zsh Line Editor</a></h1>
<p><span id="index-line-editor"></span> <span
id="index-editor_002c-line"></span> <span id="index-ZLE-1"></span></p>
<hr />
<p><span id="Description-6"></span></p>
<h2 id="181-description"><a class="header" href="#181-description">18.1 Description</a></h2>
<p><span id="index-ZLE_002c-use-of"></span></p>
<p>If the ZLE option is set (which it is by default in interactive shells)
and the shell input is attached to the terminal, the user is able to
edit command lines.</p>
<p>There are two display modes. The first, multiline mode, is the default.
It only works if the TERM parameter is set to a valid terminal type that
can move the cursor up. The second, single line mode, is used if TERM is
invalid or incapable of moving the cursor up, or if the SINGLE_LINE_ZLE
option is set. <span
id="index-SINGLE_005fLINE_005fZLE_002c-use-of"></span> <span
id="index-ksh_002c-editor-mode"></span> <span
id="index-editor-ksh-style"></span> This mode is similar to ksh, and
uses no termcap sequences. If TERM is &quot;emacs&quot;, the ZLE option will be
unset by default.</p>
<p><span id="index-BAUD_002c-use-of"></span> <span
id="index-COLUMNS_002c-use-of"></span> <span
id="index-LINES_002c-use-of"></span></p>
<p>The parameters BAUD, COLUMNS, and LINES are also used by the line
editor. See <a href="Parameters.html#Parameters-Used-By-The-Shell">Parameters Used By The
Shell</a>.</p>
<p><span id="index-zle_005fhighlight_002c-use-of"></span></p>
<p>The parameter zle_highlight is also used by the line editor; see
<a href="#Character-Highlighting">Character Highlighting</a>. Highlighting of
special characters and the region between the cursor and the mark (as
set with set-mark-command in Emacs mode, or by visual-mode in Vi mode)
is enabled by default; consult this reference for more information.
Irascible conservatives will wish to know that all highlighting may be
disabled by the following setting:</p>
<div class="example">
<pre><code class="language-zsh">zle_highlight=(none)
</code></pre>
</div>
<p>In many places, references are made to the numeric argument. This can by
default be entered in emacs mode by holding the alt key and typing a
number, or pressing escape before each digit, and in vi command mode by
typing the number before entering a command. Generally the numeric
argument causes the next command entered to be repeated the specified
number of times, unless otherwise noted below; this is implemented by
the digit-argument widget. See also <a href="#Arguments">Arguments</a>for some
other ways the numeric argument can be modified.</p>
<hr />
<p><span id="Keymaps"></span> <span id="Keymaps-1"></span></p>
<h2 id="182-keymaps"><a class="header" href="#182-keymaps">18.2 Keymaps</a></h2>
<p><span id="index-keymaps"></span> <span id="index-key-bindings"></span>
<span id="index-bindings_002c-key"></span></p>
<p>A keymap in ZLE contains a set of bindings between key sequences and ZLE
commands. The empty key sequence cannot be bound.</p>
<p>There can be any number of keymaps at any time, and each keymap has one
or more names. If all of a keymaps names are deleted, it disappears.
<span id="index-bindkey_002c-use-of"></span> bindkey can be used to
manipulate keymap names.</p>
<p>Initially, there are eight keymaps:</p>
<p>emacs<br />
EMACS emulation</p>
<p>viins<br />
vi emulation - insert mode</p>
<p>vicmd<br />
vi emulation - command mode</p>
<p>viopp<br />
vi emulation - operator pending</p>
<p>visual<br />
vi emulation - selection active</p>
<p>isearch<br />
incremental search mode</p>
<p>command<br />
read a command name</p>
<p>.safe<br />
fallback keymap</p>
<p>The .safe keymap is special. It can never be altered, and the name can
never be removed. However, it can be linked to other names, which can be
removed. In the future other special keymaps may be added; users should
avoid using names beginning with . for their own keymaps.</p>
<p><span id="index-VISUAL"></span> <span id="index-EDITOR"></span></p>
<p>In addition to these names, either emacs or viins is also linked to
the name main. If one of the VISUAL or EDITOR environment variables
contain the string vi when the shell starts up then it will be
viins, otherwise it will be emacs. bindkeys -e and -v options
provide a convenient way to override this default choice.</p>
<p>When the editor starts up, it will select the main keymap. If that
keymap doesnt exist, it will use .safe instead.</p>
<p>In the .safe keymap, each single key is bound to self-insert, except
for ^J (line feed) and ^M (return) which are bound to accept-line. This
is deliberately not pleasant to use; if you are using it, it means you
deleted the main keymap, and you should put it back.</p>
<hr />
<p><span id="Reading-Commands"></span></p>
<h3 id="1821-reading-commands"><a class="header" href="#1821-reading-commands">18.2.1 Reading Commands</a></h3>
<p>When ZLE is reading a command from the terminal, it may read a sequence
that is bound to some command and is also a prefix of a longer bound
string. In this case ZLE will wait a certain time to see if more
characters are typed, and if not (or they dont match any longer string)
it will execute the binding. This timeout is defined by the KEYTIMEOUT
parameter; its default is 0.4 sec. There is no timeout if the prefix
string is not itself bound to a command.</p>
<p>The key timeout is also applied when ZLE is reading the bytes from a
multibyte character string when it is in the appropriate mode. (This
requires that the shell was compiled with multibyte mode enabled;
typically also the locale has characters with the UTF-8 encoding,
although any multibyte encoding known to the operating system is
supported.) If the second or a subsequent byte is not read within the
timeout period, the shell acts as if ? were typed and resets the input
state.</p>
<p>As well as ZLE commands, key sequences can be bound to other strings, by
using bindkey -s. When such a sequence is read, the replacement string
is pushed back as input, and the command reading process starts again
using these fake keystrokes. This input can itself invoke further
replacement strings, but in order to detect loops the process will be
stopped if there are twenty such replacements without a real command
being read.</p>
<p>A key sequence typed by the user can be turned into a command name for
use in user-defined widgets with the read-command widget, described in
<a href="#Miscellaneous">Miscellaneous</a> below.</p>
<hr />
<p><span id="Local-Keymaps"></span></p>
<h3 id="1822-local-keymaps"><a class="header" href="#1822-local-keymaps">18.2.2 Local Keymaps</a></h3>
<p><span id="index-local-keymaps"></span></p>
<p>While for normal editing a single keymap is used exclusively, in many
modes a local keymap allows for some keys to be customised. For example,
in an incremental search mode, a binding in the isearch keymap will
override a binding in the main keymap but all keys that are not
overridden can still be used.</p>
<p>If a key sequence is defined in a local keymap, it will hide a key
sequence in the global keymap that is a prefix of that sequence. An
example of this occurs with the binding of iw in viopp as this hides the
binding of i in vicmd. However, a longer sequence in the global keymap
that shares the same prefix can still apply so for example the binding
of ^Xa in the global keymap will be unaffected by the binding of ^Xb in
the local keymap.</p>
<hr />
<p><span id="Zle-Builtins"></span> <span id="Zle-Builtins-1"></span></p>
<h2 id="183-zle-builtins"><a class="header" href="#183-zle-builtins">18.3 Zle Builtins</a></h2>
<p><span id="index-zle_002c-builtin-commands"></span></p>
<p>The ZLE module contains three related builtin commands. The bindkey
command manipulates keymaps and key bindings; the vared command invokes
ZLE on the value of a shell parameter; and the zle command manipulates
editing widgets and allows command line access to ZLE commands from
within shell functions.</p>
<p><span id="index-bindkey"></span> <span
id="index-keys_002c-rebinding"></span> <span
id="index-rebinding-keys"></span> <span
id="index-keys_002c-binding"></span> <span
id="index-binding-keys"></span> <span id="index-keymaps-1"></span></p>
<p>bindkey [ <code>options</code> ] -l [ -L ] [ <code>keymap</code> ... ]</p>
<p>bindkey [ <code>options</code> ] -d</p>
<p>bindkey [ <code>options</code> ] -D <code>keymap</code> ...</p>
<p>bindkey [ <code>options</code> ] -A <code>old-keymap new-keymap</code></p>
<p>bindkey [ <code>options</code> ] -N <code>new-keymap</code> [ <code>old-keymap</code> ]</p>
<p>bindkey [ <code>options</code> ] -m</p>
<p>bindkey [ <code>options</code> ] -r <code>in-string</code> ...</p>
<p>bindkey [ <code>options</code> ] -s <code>in-string out-string</code> ...</p>
<p>bindkey [ <code>options</code> ] <code>in-string command</code> ...</p>
<p>bindkey [ <code>options</code> ] [ <code>in-string</code> ]</p>
<p>bindkeys options can be divided into three categories: keymap selection
for the current command, operation selection, and others. The keymap
selection options are:</p>
<p>-e<br />
Selects keymap emacs for any operations by the current command, and
also links emacs to main so that it is selected by default the next
time the editor starts.</p>
<p>-v<br />
Selects keymap viins for any operations by the current command, and
also links viins to main so that it is selected by default the next
time the editor starts.</p>
<p>-a<br />
Selects keymap vicmd for any operations by the current command.</p>
<p>-M <code>keymap</code><br />
The <code>keymap</code> specifies a keymap name that is selected for any operations
by the current command.</p>
<p>If a keymap selection is required and none of the options above are
used, the main keymap is used. Some operations do not permit a keymap
to be selected, namely:</p>
<p>-l<br />
List all existing keymap names; if any arguments are given, list just
those keymaps.</p>
<p>If the -L option is also used, list in the form of bindkey commands to
create or link the keymaps. bindkey -lL main shows which keymap is
linked to main, if any, and hence if the standard emacs or vi
emulation is in effect. This option does not show the .safe keymap
because it cannot be created in that fashion; however, neither is
bindkey -lL .safe reported as an error, it simply outputs nothing.</p>
<p>-d<br />
Delete all existing keymaps and reset to the default state.</p>
<p>-D <code>keymap</code> ...<br />
Delete the named <code>keymap</code>s.</p>
<p>-A <code>old-keymap new-keymap</code><br />
Make the <code>new-keymap</code> name an alias for <code>old-keymap</code>, so that both names
refer to the same keymap. The names have equal standing; if either is
deleted, the other remains. If there is already a keymap with the
<code>new-keymap</code> name, it is deleted.</p>
<p>-N <code>new-keymap</code> [ <code>old-keymap</code> ]<br />
Create a new keymap, named <code>new-keymap</code>. If a keymap already has that
name, it is deleted. If an <code>old-keymap</code> name is given, the new keymap is
initialized to be a duplicate of it, otherwise the new keymap will be
empty.</p>
<p>To use a newly created keymap, it should be linked to main. Hence the
sequence of commands to create and use a new keymap mymap initialized
from the emacs keymap (which remains unchanged) is:</p>
<div class="example">
<pre><code class="language-zsh">bindkey -N mymap emacs
bindkey -A mymap main
</code></pre>
</div>
<p>Note that while bindkey -A <code>newmap</code> main will work when <code>newmap</code> is
emacs or viins, it will not work for vicmd, as switching from vi insert
to command mode becomes impossible.</p>
<p>The following operations act on the main keymap if no keymap selection
option was given:</p>
<p>-m<br />
Add the built-in set of meta-key bindings to the selected keymap. Only
keys that are unbound or bound to self-insert are affected.</p>
<p>-r <code>in-string</code> ...<br />
Unbind the specified <code>in-string</code>s in the selected keymap. This is
exactly equivalent to binding the strings to undefined-key.</p>
<p>When -R is also used, interpret the <code>in-string</code>s as ranges.</p>
<p>When -p is also used, the <code>in-string</code>s specify prefixes. Any binding
that has the given <code>in-string</code> as a prefix, not including the binding
for the <code>in-string</code> itself, if any, will be removed. For example,</p>
<div class="example">
<pre><code class="language-zsh">bindkey -rpM viins '^['
</code></pre>
</div>
<p>will remove all bindings in the vi-insert keymap beginning with an
escape character (probably cursor keys), but leave the binding for the
escape character itself (probably vi-cmd-mode). This is incompatible
with the option -R.</p>
<p>-s <code>in-string out-string</code> ...<br />
Bind each <code>in-string</code> to each <code>out-string</code>. When <code>in-string</code> is typed,
<code>out-string</code> will be pushed back and treated as input to the line
editor. When -R is also used, interpret the <code>in-string</code>s as ranges.</p>
<p>Note that both <code>in-string</code> and <code>out-string</code> are subject to the same form
of interpretation, as described below.</p>
<p><code>in-string command</code> ...<br />
Bind each <code>in-string</code> to each <code>command</code>. When -R is used, interpret the
<code>in-string</code>s as ranges.</p>
<p>[ <code>in-string</code> ]<br />
List key bindings. If an <code>in-string</code> is specified, the binding of that
string in the selected keymap is displayed. Otherwise, all key bindings
in the selected keymap are displayed. (As a special case, if the -e or
-v option is used alone, the keymap is <em>not</em> displayed - the implicit
linking of keymaps is the only thing that happens.)</p>
<p>When the option -p is used, the <code>in-string</code> must be present. The listing
shows all bindings which have the given key sequence as a prefix, not
including any bindings for the key sequence itself.</p>
<p>When the -L option is used, the list is in the form of bindkey commands
to create the key bindings.</p>
<p>When the -R option is used as noted above, a valid range consists of two
characters, with an optional - between them. All characters between
the two specified, inclusive, are bound as specified.</p>
<p>For either <code>in-string</code> or <code>out-string</code>, the following escape sequences
are recognised:</p>
<p>\a<br />
bell character</p>
<p>\b<br />
backspace</p>
<p>\e, \E<br />
escape</p>
<p>\f<br />
form feed</p>
<p>\n<br />
linefeed (newline)</p>
<p>\r<br />
carriage return</p>
<p>\t<br />
horizontal tab</p>
<p>\v<br />
vertical tab</p>
<p>\<code>NNN</code><br />
character code in octal</p>
<p>\x<code>NN</code><br />
character code in hexadecimal</p>
<p>\u<code>NNNN</code><br />
unicode character code in hexadecimal</p>
<p>\U<code>NNNNNNNN</code><br />
unicode character code in hexadecimal</p>
<p>\M[-]<code>X</code><br />
character with meta bit set</p>
<p>\C[-]<code>X</code><br />
control character</p>
<p>^<code>X</code><br />
control character</p>
<p>In all other cases, \ escapes the following character. Delete is
written as ^?. Note that \M^? and ^\M? are not the same, and
that (unlike emacs), the bindings \M-<code>X</code> and \e<code>X</code> are entirely
distinct, although they are initialized to the same bindings by bindkey
-m.</p>
<p><span id="index-vared"></span> <span
id="index-parameters_002c-editing"></span> <span
id="index-editing-parameters"></span></p>
<p>vared [ -Aacghe ] [ -p <code>prompt</code> ] [ -r <code>rprompt</code> ]</p>
<p>      [ -M <code>main-keymap</code> ] [ -m <code>vicmd-keymap</code> ]</p>
<p>      [ -i <code>init-widget</code> ] [ -f <code>finish-widget</code> ]</p>
<p>      [ -t <code>tty</code> ] <code>name</code></p>
<p>The value of the parameter <code>name</code> is loaded into the edit buffer, and
the line editor is invoked. When the editor exits, <code>name</code> is set to the
string value returned by the editor. When the -c flag is given, the
parameter is created if it doesnt already exist. The -a flag may be
given with -c to create an array parameter, or the -A flag to create an
associative array. If the type of an existing parameter does not match
the type to be created, the parameter is unset and recreated. The -g
flag may be given to suppress warnings from the WARN_CREATE_GLOBAL and
WARN_NESTED_VAR options.</p>
<p>If an array or array slice is being edited, separator characters as
defined in $IFS will be shown quoted with a backslash, as will
backslashes themselves. Conversely, when the edited text is split into
an array, a backslash quotes an immediately following separator
character or backslash; no other special handling of backslashes, or any
handling of quotes, is performed.</p>
<p>Individual elements of existing array or associative array parameters
may be edited by using subscript syntax on <code>name</code>. New elements are
created automatically, even without -c.</p>
<p>If the -p flag is given, the following string will be taken as the
prompt to display at the left. If the -r flag is given, the following
string gives the prompt to display at the right. If the -h flag is
specified, the history can be accessed from ZLE. If the -e flag is
given, typing ^D (Control-D) on an empty line causes vared to exit
immediately with a non-zero return value.</p>
<p>The -M option gives a keymap to link to the main keymap during editing,
and the -m option gives a keymap to link to the vicmd keymap during
editing. For vi-style editing, this allows a pair of keymaps to override
viins and vicmd. For emacs-style editing, only -M is normally needed but
the -m option may still be used. On exit, the previous keymaps will be
restored.</p>
<p>Vared calls the usual zle-line-init and zle-line-finish hooks before
and after it takes control. Using the -i and -f options, it is possible
to replace these with other custom widgets.</p>
<p>If -t <code>tty</code> is given, <code>tty</code> is the name of a terminal device to be
used instead of the default /dev/tty. If <code>tty</code> does not refer to a
terminal an error is reported.</p>
<p><span id="index-zle"></span> <span
id="index-widgets_002c-rebinding"></span> <span
id="index-rebinding-widgets"></span> <span
id="index-widgets_002c-binding"></span> <span
id="index-binding-widgets"></span> <span
id="index-widgets_002c-invoking"></span> <span
id="index-invoking-widgets"></span> <span
id="index-widgets_002c-calling"></span> <span
id="index-calling-widgets"></span> <span
id="index-widgets_002c-defining"></span> <span
id="index-defining-widgets"></span></p>
<p>zle</p>
<p>zle -l [ -L | -a ] [ <code>string</code> ... ]</p>
<p>zle -D <code>widget</code> ...</p>
<p>zle -A <code>old-widget</code> <code>new-widget</code></p>
<p>zle -N <code>widget</code> [ <code>function</code> ]</p>
<p>zle -f <code>flag</code> [ <code>flag</code>... ]</p>
<p>zle -C <code>widget</code> <code>completion-widget</code> <code>function</code></p>
<p>zle -R [ -c ] [ <code>display-string</code> ] [ <code>string</code> ... ]</p>
<p>zle -M <code>string</code></p>
<p>zle -U <code>string</code></p>
<p>zle -K <code>keymap</code></p>
<p>zle -F [ -L | -w ] [ <code>fd</code> [ <code>handler</code> ] ]</p>
<p>zle -I</p>
<p>zle -T [ tc <code>function</code> | -r tc | -L ]</p>
<p>zle <code>widget</code> [ -n <code>num</code> ] [ -f <code>flag</code> ] [ -Nw ] [ -K <code>keymap</code> ]
<code>args</code> ...</p>
<p>The zle builtin performs a number of different actions concerning ZLE.</p>
<p>With no options and no arguments, only the return status will be set. It
is zero if ZLE is currently active and widgets could be invoked using
this builtin command and non-zero otherwise. Note that even if non-zero
status is returned, zle may still be active as part of the completion
system; this does not allow direct calls to ZLE widgets.</p>
<p>Otherwise, which operation it performs depends on its options:</p>
<p>-l [ -L | -a ] [ <code>string</code> ]<br />
List all existing user-defined widgets. If the -L option is used, list
in the form of zle commands to create the widgets.</p>
<p>When combined with the -a option, all widget names are listed, including
the builtin ones. In this case the -L option is ignored.</p>
<p>If at least one <code>string</code> is given, and -a is present or -L is not used,
nothing will be printed. The return status will be zero if all <code>string</code>s
are names of existing widgets and non-zero if at least one <code>string</code> is
not a name of a defined widget. If -a is also present, all widget names
are used for the comparison including builtin widgets, else only
user-defined widgets are used.</p>
<p>If at least one <code>string</code> is present and the -L option is used,
user-defined widgets matching any <code>string</code> are listed in the form of zle
commands to create the widgets.</p>
<p>-D <code>widget</code> ...<br />
Delete the named <code>widget</code>s.</p>
<p>-A <code>old-widget</code> <code>new-widget</code><br />
Make the <code>new-widget</code> name an alias for <code>old-widget</code>, so that both names
refer to the same widget. The names have equal standing; if either is
deleted, the other remains. If there is already a widget with the
<code>new-widget</code> name, it is deleted.</p>
<p>-N <code>widget</code> [ <code>function</code> ]<br />
Create a user-defined widget. If there is already a widget with the
specified name, it is overwritten. When the new widget is invoked from
within the editor, the specified shell <code>function</code> is called. If no
function name is specified, it defaults to the same name as the widget.
For further information, see <a href="#Zle-Widgets">Zle Widgets</a>.</p>
<p>-f <code>flag</code> [ <code>flag</code>... ]<br />
Set various flags on the running widget. Possible values for <code>flag</code> are:</p>
<p>yank for indicating that the widget has yanked text into the buffer. If
the widget is wrapping an existing internal widget, no further action is
necessary, but if it has inserted the text manually, then it should also
take care to set YANK_START and YANK_END correctly. yankbefore does the
same but is used when the yanked text appears after the cursor.</p>
<p>kill for indicating that text has been killed into the cutbuffer. When
repeatedly invoking a kill widget, text is appended to the cutbuffer
instead of replacing it, but when wrapping such widgets, it is necessary
to call zle -f kill to retain this effect.</p>
<p>vichange for indicating that the widget represents a vi change that can
be repeated as a whole with vi-repeat-change. The flag should be set
early in the function before inspecting the value of NUMERIC or invoking
other widgets. This has no effect for a widget invoked from insert mode.
If insert mode is active when the widget finishes, the change extends
until next returning to command mode.</p>
<p><span id="index-completion-widgets_002c-creating"></span></p>
<p>-C <code>widget</code> <code>completion-widget</code> <code>function</code><br />
Create a user-defined completion widget named <code>widget</code>. The completion
widget will behave like the built-in completion-widget whose name is
given as <code>completion-widget</code>. To generate the completions, the shell
function <code>function</code> will be called. For further information, see
<a href="Completion-Widgets.html#Completion-Widgets">Completion Widgets</a>.</p>
<p>-R [ -c ] [ <code>display-string</code> ] [ <code>string</code> ... ]<br />
Redisplay the command line. If a <code>display-string</code> is given and not
empty, this is shown in the status line (immediately below the line
being edited).</p>
<p>If the optional <code>string</code>s are given they are listed below the prompt in
the same way as completion lists are printed. If no <code>string</code>s are given
but the -c option is used such a list is cleared.</p>
<p>Note that immediately after returning from running widgets, the command
line will be redisplayed and the strings displayed will be erased.
Therefore, this option is only useful for widgets that do not exit
immediately after using it.</p>
<p>This command can safely be called outside user defined widgets; if zle
is active, the display will be refreshed, while if zle is not active,
the command has no effect. In this case there will usually be no other
arguments.</p>
<p>The status is zero if zle was active, else one.</p>
<p>-M <code>string</code><br />
As with the -R option, the <code>string</code> will be displayed below the command
line; unlike the -R option, the string will not be put into the status
line but will instead be printed normally below the prompt. This means
that the <code>string</code> will still be displayed after the widget returns
(until it is overwritten by subsequent commands).</p>
<p>-U <code>string</code><br />
This pushes the characters in the <code>string</code> onto the input stack of ZLE.
After the widget currently executed finishes ZLE will behave as if the
characters in the <code>string</code> were typed by the user.</p>
<p>As ZLE uses a stack, if this option is used repeatedly the last string
pushed onto the stack will be processed first. However, the characters
in each <code>string</code> will be processed in the order in which they appear in
the string.</p>
<p>-K <code>keymap</code><br />
Selects the keymap named <code>keymap</code>. An error message will be displayed if
there is no such keymap.</p>
<p>This keymap selection affects the interpretation of following keystrokes
within this invocation of ZLE. Any following invocation (e.g., the next
command line) will start as usual with the main keymap selected.</p>
<p>-F [ -L | -w ] [ <code>fd</code> [ <code>handler</code> ] ]<br />
Only available if your system supports one of the poll or select
system calls; most modern systems do.</p>
<p>Installs <code>handler</code> (the name of a shell function) to handle input from
file descriptor <code>fd</code>. Installing a handler for an <code>fd</code> which is already
handled causes the existing handler to be replaced. Any number of
handlers for any number of readable file descriptors may be installed.
Note that zle makes no attempt to check whether this <code>fd</code> is actually
readable when installing the handler. The user must make their own
arrangements for handling the file descriptor when zle is not active.</p>
<p>When zle is attempting to read data, it will examine both the terminal
and the list of handled <code>fd</code>s. If data becomes available on a handled
<code>fd</code>, zle calls <code>handler</code> with the fd which is ready for reading as the
first argument. Under normal circumstances this is the only argument,
but if an error was detected, a second argument provides details: hup
for a disconnect, nval for a closed or otherwise invalid descriptor,
or err for any other condition. Systems that support only the select
system call always use err.</p>
<p>If the option -w is also given, the <code>handler</code> is instead a line editor
widget, typically a shell function made into a widget using zle -N. In
that case <code>handler</code> can use all the facilities of zle to update the
current editing line. Note, however, that as handling <code>fd</code> takes place
at a low level changes to the display will not automatically appear; the
widget should call zle -R to force redisplay. As of this writing,
widget handlers only support a single argument and thus are never passed
a string for error state, so widgets must be prepared to test the
descriptor themselves.</p>
<p>If either type of handler produces output to the terminal, it should
call zle -I before doing so (see below). Handlers should not attempt
to read from the terminal.</p>
<p>If no <code>handler</code> is given, but an <code>fd</code> is present, any handler for that
<code>fd</code> is removed. If there is none, an error message is printed and
status 1 is returned.</p>
<p>If no arguments are given, or the -L option is supplied, a list of
handlers is printed in a form which can be stored for later execution.</p>
<p>An <code>fd</code> (but not a <code>handler</code>) may optionally be given with the -L
option; in this case, the function will list the handler if any, else
silently return status 1.</p>
<p>Note that this feature should be used with care. Activity on one of the
<code>fd</code>s which is not properly handled can cause the terminal to become
unusable. Removing an <code>fd</code> handler from within a signal trap may cause</p>
<p>Here is a simple example of using this feature. A connection to a remote
TCP port is created using the ztcp command; see <a href="Zsh-Modules.html#The-zsh_002fnet_002ftcp-Module">The zsh/net/tcp
Module</a>. Then a handler
is installed which simply prints out any data which arrives on this
connection. Note that select will indicate that the file descriptor
needs handling if the remote side has closed the connection; we handle
that by testing for a failed read.</p>
<div class="example">
<pre><code class="language-zsh">if ztcp pwspc 2811; then
tcpfd=$REPLY
handler() {
zle -I
local line
if ! read -r line &lt;&amp;$1; then
# select marks this fd if we reach EOF,
# so handle this specially.
print &quot;[Read on fd $1 failed, removing.]&quot; &gt;&amp;2
zle -F $1
return 1
fi
print -r - $line
}
zle -F $tcpfd handler
fi
</code></pre>
</div>
<p>-I<br />
Unusually, this option is most useful outside ordinary widget functions,
though it may be used within if normal output to the terminal is
required. It invalidates the current zle display in preparation for
output; typically this will be from a trap function. It has no effect if
zle is not active. When a trap exits, the shell checks to see if the
display needs restoring, hence the following will print output in such a
way as not to disturb the line being edited:</p>
<div class="example">
<pre><code class="language-zsh">TRAPUSR1() {
# Invalidate zle display
[[ -o zle ]] &amp;&amp; zle -I
# Show output
print Hello
}
</code></pre>
</div>
<p>In general, the trap function may need to test whether zle is active
before using this method (as shown in the example), since the zsh/zle
module may not even be loaded; if it is not, the command can be skipped.</p>
<p>It is possible to call zle -I several times before control is returned
to the editor; the display will only be invalidated the first time to
minimise disruption.</p>
<p>Note that there are normally better ways of manipulating the display
from within zle widgets; see, for example, zle -R above.</p>
<p>The returned status is zero if zle was invalidated, even though this may
have been by a previous call to zle -I or by a system notification. To
test if a zle widget may be called at this point, execute zle with no
arguments and examine the return status.</p>
<p>-T<br />
This is used to add, list or remove internal transformations on the
processing performed by the line editor. It is typically used only for
debugging or testing and is therefore of little interest to the general
user.</p>
<p>zle -T <code>transformation</code> <code>func</code> specifies that the given
<code>transformation</code> (see below) is effected by shell function <code>func</code>.</p>
<p>zle -Tr <code>transformation</code> removes the given <code>transformation</code> if it was
present (it is not an error if none was).</p>
<p>zle -TL can be used to list all transformations currently in
operation.</p>
<p>Currently the only transformation is tc. This is used instead of
outputting termcap codes to the terminal. When the transformation is in
operation the shell function is passed the termcap code that would be
output as its first argument; if the operation required a numeric
argument, that is passed as a second argument. The function should set
the shell variable REPLY to the transformed termcap code. Typically this
is used to produce some simply formatted version of the code and
optional argument for debugging or testing. Note that this
transformation is not applied to other non-printing characters such as
carriage returns and newlines.</p>
<p><code>widget</code> [ -n <code>num</code> ] [ -f <code>flag</code> ] [ -Nw ] [ -K <code>keymap</code> ] <code>args</code> ...<br />
Invoke the specified <code>widget</code>. This can only be done when ZLE is active;
normally this will be within a user-defined widget.</p>
<p>With the options -n and -N, the current numeric argument will be saved
and then restored after the call to <code>widget</code>; -n <code>num</code> sets the
numeric argument temporarily to <code>num</code>, while -N sets it to the
default, i.e. as if there were none.</p>
<p>With the option -K, <code>keymap</code> will be used as the current keymap during
the execution of the widget. The previous keymap will be restored when
the widget exits.</p>
<p>Normally, calling a widget in this way does not set the special
parameter WIDGET and related parameters, so that the environment appears
as if the top-level widget called by the user were still active. With
the option -w, WIDGET and related parameters are set to reflect the
widget being executed by the zle call.</p>
<p>Normally, when <code>widget</code> returns the special parameter LASTWIDGET will
point to it. This can be inhibited by passing the option -f nolast.</p>
<p>Any further arguments will be passed to the widget; note that as
standard argument handling is performed, any general argument list
should be preceded by --. If it is a shell function, these are passed
down as positional parameters; for builtin widgets it is up to the
widget in question what it does with them. Currently arguments are only
handled by the incremental-search commands, the history-search-forward
and -backward and the corresponding functions prefixed by vi-, and by
universal-argument. No error is flagged if the command does not use the
arguments, or only uses some of them.</p>
<p>The return status reflects the success or failure of the operation
carried out by the widget, or if it is a user-defined widget the return
status of the shell function.</p>
<p>A non-zero return status causes the shell to beep when the widget exits,
unless the BEEP options was unset or the widget was called via the zle
command. Thus if a user defined widget requires an immediate beep, it
should call the beep widget directly.</p>
<hr />
<p><span id="Zle-Widgets"></span> <span id="Zle-Widgets-1"></span></p>
<h2 id="184-zle-widgets"><a class="header" href="#184-zle-widgets">18.4 Zle Widgets</a></h2>
<p><span id="index-widgets"></span></p>
<p>All actions in the editor are performed by widgets. A widgets job is
simply to perform some small action. The ZLE commands that key sequences
in keymaps are bound to are in fact widgets. Widgets can be user-defined
or built in.</p>
<p>The standard widgets built into ZLE are listed in <a href="#Standard-Widgets">Standard
Widgets</a>. Other built-in widgets can be defined by
other modules (see <a href="Zsh-Modules.html#Zsh-Modules">Zsh Modules</a>). Each
built-in widget has two names: its normal canonical name, and the same
name preceded by a .. The . name is special: it cant be rebound to
a different widget. This makes the widget available even when its usual
name has been redefined.</p>
<p>User-defined widgets are defined using zle -N, and implemented as
shell functions. When the widget is executed, the corresponding shell
function is executed, and can perform editing (or other) actions. It is
recommended that user-defined widgets should not have names starting
with ..</p>
<hr />
<p><span id="User_002dDefined-Widgets"></span> <span
id="User_002dDefined-Widgets-1"></span></p>
<h2 id="185-user-defined-widgets"><a class="header" href="#185-user-defined-widgets">18.5 User-Defined Widgets</a></h2>
<p><span id="index-widgets_002c-user_002ddefined"></span></p>
<p>User-defined widgets, being implemented as shell functions, can execute
any normal shell command. They can also run other widgets (whether
built-in or user-defined) using the zle builtin command. The standard
input of the function is redirected from /dev/null to prevent external
commands from unintentionally blocking ZLE by reading from the terminal,
but read -k or read -q can be used to read characters. Finally, they can
examine and edit the ZLE buffer being edited by reading and setting the
special parameters described below.</p>
<p><span id="index-parameters_002c-editor"></span> <span
id="index-parameters_002c-zle"></span></p>
<p>These special parameters are always available in widget functions, but
are not in any way special outside ZLE. If they have some normal value
outside ZLE, that value is temporarily inaccessible, but will return
when the widget function exits. These special parameters in fact have
local scope, like parameters created in a function using local.</p>
<p>Inside completion widgets and traps called while ZLE is active, these
parameters are available read-only.</p>
<p>Note that the parameters appear as local to any ZLE widget in which they
appear. Hence if it is desired to override them this needs to be done
within a nested function:</p>
<div class="example">
<pre><code class="language-zsh">widget-function() {
# $WIDGET here refers to the special variable
# that is local inside widget-function
() {
# This anonymous nested function allows WIDGET
# to be used as a local variable. The -h
# removes the special status of the variable.
local -h WIDGET
}
}
</code></pre>
</div>
<p><span id="index-BUFFER"></span></p>
<p>BUFFER (scalar)</p>
<p>The entire contents of the edit buffer. If it is written to, the cursor
remains at the same offset, unless that would put it outside the buffer.</p>
<p><span id="index-BUFFERLINES"></span></p>
<p>BUFFERLINES (integer)</p>
<p>The number of screen lines needed for the edit buffer currently
displayed on screen (i.e. without any changes to the preceding
parameters done after the last redisplay); read-only.</p>
<p><span id="index-CONTEXT"></span></p>
<p>CONTEXT (scalar)</p>
<p>The context in which zle was called to read a line; read-only. One of
the values:</p>
<p>start<br />
The start of a command line (at prompt PS1).</p>
<p>cont<br />
A continuation to a command line (at prompt PS2).</p>
<p>select<br />
In a select loop (at prompt PS3).</p>
<p>vared<br />
Editing a variable in vared.</p>
<p><span id="index-CURSOR"></span></p>
<p>CURSOR (integer)</p>
<p>The offset of the cursor, within the edit buffer. This is in the range 0
to $#BUFFER, and is by definition equal to $#LBUFFER. Attempts to move
the cursor outside the buffer will result in the cursor being moved to
the appropriate end of the buffer.</p>
<p><span id="index-CUTBUFFER"></span></p>
<p>CUTBUFFER (scalar)</p>
<p>The last item cut using one of the kill- commands; the string which
the next yank would insert in the line. Later entries in the kill ring
are in the array killring. Note that the command zle
copy-region-as-kill <code>string</code> can be used to set the text of the cut
buffer from a shell function and cycle the kill ring in the same way as
interactively killing text.</p>
<p><span id="index-HISTNO"></span></p>
<p>HISTNO (integer)</p>
<p>The current history number. Setting this has the same effect as moving
up or down in the history to the corresponding history line. An attempt
to set it is ignored if the line is not stored in the history. Note this
is not the same as the parameter HISTCMD, which always gives the number
of the history line being added to the main shells history. HISTNO
refers to the line being retrieved within zle.</p>
<p><span id="index-ISEARCHMATCH_005fACTIVE"></span> <span
id="index-ISEARCHMATCH_005fSTART"></span> <span
id="index-ISEARCHMATCH_005fEND"></span></p>
<p>ISEARCHMATCH_ACTIVE (integer)</p>
<p>ISEARCHMATCH_START (integer)</p>
<p>ISEARCHMATCH_END (integer)</p>
<p>ISEARCHMATCH_ACTIVE indicates whether a part of the BUFFER is currently
matched by an incremental search pattern. ISEARCHMATCH_START and
ISEARCHMATCH_END give the location of the matched part and are in the
same units as CURSOR. They are only valid for reading when
ISEARCHMATCH_ACTIVE is non-zero.</p>
<p>All parameters are read-only.</p>
<p><span id="index-KEYMAP"></span></p>
<p>KEYMAP (scalar)</p>
<p>The name of the currently selected keymap; read-only.</p>
<p><span id="index-KEYS"></span></p>
<p>KEYS (scalar)</p>
<p>The keys typed to invoke this widget, as a literal string; read-only.</p>
<p><span id="index-KEYS_005fQUEUED_005fCOUNT"></span></p>
<p>KEYS_QUEUED_COUNT (integer)</p>
<p>The number of bytes pushed back to the input queue and therefore
available for reading immediately before any I/O is done; read-only. See
also PENDING; the two values are distinct.</p>
<p><span id="index-killring"></span></p>
<p>killring (array)</p>
<p>The array of previously killed items, with the most recently killed
first. This gives the items that would be retrieved by a yank-pop in the
same order. Note, however, that the most recently killed item is in
$CUTBUFFER; $killring shows the array of previous entries.</p>
<p>The default size for the kill ring is eight, however the length may be
changed by normal array operations. Any empty string in the kill ring is
ignored by the yank-pop command, hence the size of the array effectively
sets the maximum length of the kill ring, while the number of non-zero
strings gives the current length, both as seen by the user at the
command line.</p>
<p><span id="index-LASTABORTEDSEARCH"></span></p>
<p>LASTABORTEDSEARCH (scalar)</p>
<p>The last search string used by an interactive search that was aborted by
the user (status 3 returned by the search widget).</p>
<p><span id="index-LASTSEARCH"></span></p>
<p>LASTSEARCH (scalar)</p>
<p>The last search string used by an interactive search; read-only. This is
set even if the search failed (status 0, 1 or 2 returned by the search
widget), but not if it was aborted by the user.</p>
<p><span id="index-LASTWIDGET"></span></p>
<p>LASTWIDGET (scalar)</p>
<p>The name of the last widget that was executed; read-only.</p>
<p><span id="index-LBUFFER"></span></p>
<p>LBUFFER (scalar)</p>
<p>The part of the buffer that lies to the left of the cursor position. If
it is assigned to, only that part of the buffer is replaced, and the
cursor remains between the new $LBUFFER and the old $RBUFFER.</p>
<p><span id="index-MARK"></span></p>
<p>MARK (integer)</p>
<p>Like CURSOR, but for the mark. With vi-mode operators that wait for a
movement command to select a region of text, setting MARK allows the
selection to extend in both directions from the initial cursor position.</p>
<p><span id="index-NUMERIC"></span></p>
<p>NUMERIC (integer)</p>
<p>The numeric argument. If no numeric argument was given, this parameter
is unset. When this is set inside a widget function, builtin widgets
called with the zle builtin command will use the value assigned. If it
is unset inside a widget function, builtin widgets called behave as if
no numeric argument was given.</p>
<p><span id="index-PENDING"></span></p>
<p>PENDING (integer)</p>
<p>The number of bytes pending for input, i.e. the number of bytes which
have already been typed and can immediately be read. On systems where
the shell is not able to get this information, this parameter will
always have a value of zero. Read-only. See also KEYS_QUEUED_COUNT; the
two values are distinct.</p>
<p><span id="index-PREBUFFER"></span></p>
<p>PREBUFFER (scalar)</p>
<p>In a multi-line input at the secondary prompt, this read-only parameter
contains the contents of the lines before the one the cursor is
currently in.</p>
<p><span id="index-PREDISPLAY"></span></p>
<p>PREDISPLAY (scalar)</p>
<p>does not have to be a complete line; to display a complete line, a
newline must be appended explicitly. The text is reset on each new
invocation (but not recursive invocation) of zle.</p>
<p><span id="index-POSTDISPLAY"></span></p>
<p>POSTDISPLAY (scalar)</p>
<p>does not have to be a complete line; to display a complete line, a
newline must be prepended explicitly. The text is reset on each new
invocation (but not recursive invocation) of zle.</p>
<p><span id="index-RBUFFER"></span></p>
<p>RBUFFER (scalar)</p>
<p>The part of the buffer that lies to the right of the cursor position. If
it is assigned to, only that part of the buffer is replaced, and the
cursor remains between the old $LBUFFER and the new $RBUFFER.</p>
<p><span id="index-REGION_005fACTIVE"></span></p>
<p>REGION_ACTIVE (integer)</p>
<p>Indicates if the region is currently active. It can be assigned 0 or 1
to deactivate and activate the region respectively. A value of 2
activates the region in line-wise mode with the highlighted text
extending for whole lines only; see <a href="#Character-Highlighting">Character
Highlighting</a>.</p>
<p><span id="index-region_005fhighlight"></span></p>
<p>region_highlight (array)</p>
<p>Each element of this array may be set to a string that describes
highlighting for an arbitrary region of the command line that will take
effect the next time the command line is redisplayed. Highlighting and
POSTDISPLAY are possible, but note that the P flag is needed for
character indexing to include PREDISPLAY.</p>
<p>Each string consists of the following whitespace-separated parts:</p>
<ul>
<li>
<p>Optionally, a P to signify that the start and end offset that
follow include any string set by the PREDISPLAY special parameter;
this is needed if the predisplay string itself is to be highlighted.
Whitespace between the P and the start offset is optional.</p>
</li>
<li>
<p>A start offset in the same units as CURSOR.</p>
</li>
<li>
<p>An end offset in the same units as CURSOR.</p>
</li>
<li>
<p>A highlight specification in the same format as used for contexts in
the parameter zle_highlight, see <a href="#Character-Highlighting">Character
Highlighting</a>; for example, standout or
fg=red,bold.</p>
</li>
<li>
<p>Optionally, a string of the form memo=<code>token</code>. The <code>token</code>
consists of everything between the = and the next whitespace,
comma, NUL, or the end of the string. The <code>token</code> is preserved
verbatim but not parsed in any way.</p>
<p>Plugins may use this to identify array elements they have added: for
example, a plugin might set <code>token</code> to its (the plugins) name and
then use region_highlight=( ${region_highlight:#*memo=<code>token</code>} )
in order to remove array elements it have added.</p>
<p>(This example uses the ${<code>name</code>:#<code>pattern</code>} array-grepping syntax
described in <a href="Expansion.html#Parameter-Expansion">Parameter
Expansion</a>.)</p>
</li>
</ul>
<p>For example,</p>
<div class="example">
<pre><code class="language-zsh">region_highlight=(&quot;P0 20 bold memo=foobar&quot;)
</code></pre>
</div>
<p>specifies that the first twenty characters of the text including any
predisplay string should be highlighted in bold.</p>
<p>Note that the effect of region_highlight is not saved and disappears as
soon as the line is accepted.</p>
<p>Note that zsh 5.8 and older do not support the memo=<code>token</code> field and
may misparse the third (highlight specification) field when a memo is
given.</p>
<p>The final highlighting on the command line depends on both
region_highlight and zle_highlight; see <a href="#Character-Highlighting">Character
Highlighting</a> for details.</p>
<p><span id="index-registers"></span></p>
<p>registers (associative array)</p>
<p>The contents of each of the vi register buffers. These are typically set
using vi-set-buffer followed by a delete, change or yank command.</p>
<p><span id="index-SUFFIX_005fACTIVE"></span> <span
id="index-SUFFIX_005fSTART"></span> <span
id="index-SUFFIX_005fEND"></span></p>
<p>SUFFIX_ACTIVE (integer)</p>
<p>SUFFIX_START (integer)</p>
<p>SUFFIX_END (integer)</p>
<p>SUFFIX_ACTIVE indicates whether an auto-removable completion suffix is
currently active. SUFFIX_START and SUFFIX_END give the location of the
suffix and are in the same units as CURSOR. They are only valid for
reading when SUFFIX_ACTIVE is non-zero.</p>
<p>All parameters are read-only.</p>
<p><span id="index-UNDO_005fCHANGE_005fNO"></span></p>
<p>UNDO_CHANGE_NO (integer)</p>
<p>A number representing the state of the undo history. The only use of
this is passing as an argument to the undo widget in order to undo back
to the recorded point. Read-only.</p>
<p><span id="index-UNDO_005fLIMIT_005fNO"></span></p>
<p>UNDO_LIMIT_NO (integer)</p>
<p>A number corresponding to an existing change in the undo history;
compare UNDO_CHANGE_NO. If this is set to a value greater than zero, the
undo command will not allow the line to be undone beyond the given
change number. It is still possible to use zle undo <code>change</code> in a
widget to undo beyond that point; in that case, it will not be possible
to undo at all until UNDO_LIMIT_NO is reduced. Set to 0 to disable the
limit.</p>
<p>A typical use of this variable in a widget function is as follows (note
the additional function scope is required):</p>
<div class="example">
<pre><code class="language-zsh">() {
local UNDO_LIMIT_NO=$UNDO_CHANGE_NO
# Perform some form of recursive edit.
}
</code></pre>
</div>
<p><span id="index-WIDGET"></span></p>
<p>WIDGET (scalar)</p>
<p>The name of the widget currently being executed; read-only.</p>
<p><span id="index-WIDGETFUNC"></span></p>
<p>WIDGETFUNC (scalar)</p>
<p>The name of the shell function that implements a widget defined with
either zle -N or zle -C. In the former case, this is the second argument
to the zle -N command that defined the widget, or the first argument if
there was no second argument. In the latter case this is the third
argument to the zle -C command that defined the widget. Read-only.</p>
<p><span id="index-WIDGETSTYLE"></span></p>
<p>WIDGETSTYLE (scalar)</p>
<p>Describes the implementation behind the completion widget currently
being executed; the second argument that followed zle -C when the widget
was defined. This is the name of a builtin completion widget. For
widgets defined with zle -N this is set to the empty string. Read-only.</p>
<p><span id="index-YANK_005fACTIVE"></span> <span
id="index-YANK_005fSTART"></span> <span id="index-YANK_005fEND"></span></p>
<p>YANK_ACTIVE (integer)</p>
<p>YANK_START (integer)</p>
<p>YANK_END (integer)</p>
<p>YANK_ACTIVE indicates whether text has just been yanked (pasted) into
the buffer. YANK_START and YANK_END give the location of the pasted text
and are in the same units as CURSOR. They are only valid for reading
when YANK_ACTIVE is non-zero. They can also be assigned by widgets that
insert text in a yank-like fashion, for example wrappers of
bracketed-paste. See also zle -f.</p>
<p>YANK_ACTIVE is read-only.</p>
<p><span id="index-ZLE_005fRECURSIVE"></span></p>
<p>ZLE_RECURSIVE (integer)</p>
<p>Usually zero, but incremented inside any instance of recursive-edit.
Hence indicates the current recursion level.</p>
<p>ZLE_RECURSIVE is read-only.</p>
<p><span id="index-ZLE_005fSTATE"></span></p>
<p>ZLE_STATE (scalar)</p>
<p>Contains a set of space-separated words that describe the current zle
state.</p>
<p>Currently, the states shown are the insert mode as set by the
overwrite-mode or vi-replace widgets and whether history commands will
visit imported entries as controlled by the set-local-history widget.
The string contains insert if characters to be inserted on the command
line move existing characters to the right or overwrite if characters
to be inserted overwrite existing characters. It contains localhistory
if only local history commands will be visited or globalhistory if
imported history commands will also be visited.</p>
<p>The substrings are sorted in alphabetical order so that if you want to
test for two specific substrings in a future-proof way, you can do match
by doing:</p>
<div class="example">
<pre><code class="language-zsh">if [[ $ZLE_STATE == *globalhistory*insert* ]]; then ...; fi
</code></pre>
</div>
<hr />
<p><span id="Special-Widgets"></span></p>
<h3 id="1851-special-widgets"><a class="header" href="#1851-special-widgets">18.5.1 Special Widgets</a></h3>
<p>There are a few user-defined widgets which are special to the shell. If
they do not exist, no special action is taken. The environment provided
is identical to that for any other editing widget.</p>
<p><span id="index-zle_002disearch_002dexit"></span></p>
<p>zle-isearch-exit</p>
<p>Executed at the end of incremental search at the point where the isearch
prompt is removed from the display. See zle-isearch-update for an
example.</p>
<p><span id="index-zle_002disearch_002dupdate"></span></p>
<p>zle-isearch-update</p>
<p>Executed within incremental search when the display is about to be
redrawn. Additional output below the incremental search prompt can be
generated by using zle -M within the widget. For example,</p>
<div class="example">
<pre><code class="language-zsh">zle-isearch-update() { zle -M &quot;Line $HISTNO&quot;; }
zle -N zle-isearch-update
</code></pre>
</div>
<p>Note the line output by zle -M is not deleted on exit from incremental
search. This can be done from a zle-isearch-exit widget:</p>
<div class="example">
<pre><code class="language-zsh">zle-isearch-exit() { zle -M &quot;&quot;; }
zle -N zle-isearch-exit
</code></pre>
</div>
<p><span id="index-zle_002dline_002dpre_002dredraw"></span></p>
<p>zle-line-pre-redraw</p>
<p>Executed whenever the input line is about to be redrawn, providing an
opportunity to update the region_highlight array.</p>
<p><span id="index-zle_002dline_002dinit"></span></p>
<p>zle-line-init</p>
<p>Executed every time the line editor is started to read a new line of
input. The following example puts the line editor into vi command mode
when it starts up.</p>
<div class="example">
<pre><code class="language-zsh">zle-line-init() { zle -K vicmd; }
zle -N zle-line-init
</code></pre>
</div>
<p>(The command inside the function sets the keymap directly; it is
equivalent to zle vi-cmd-mode.)</p>
<p><span id="index-zle_002dline_002dfinish"></span></p>
<p>zle-line-finish</p>
<p>This is similar to zle-line-init but is executed every time the line
editor has finished reading a line of input.</p>
<p><span id="index-zle_002dhistory_002dline_002dset"></span></p>
<p>zle-history-line-set</p>
<p>Executed when the history line changes.</p>
<p><span id="index-zle_002dkeymap_002dselect"></span></p>
<p>zle-keymap-select</p>
<p>Executed every time the keymap changes, i.e. the special parameter
KEYMAP is set to a different value, while the line editor is active.
Initialising the keymap when the line editor starts does not cause the
widget to be called.</p>
<p>The value $KEYMAP within the function reflects the new keymap. The old
keymap is passed as the sole argument.</p>
<p>This can be used for detecting switches between the vi command (vicmd)
and insert (usually main) keymaps.</p>
<hr />
<p><span id="Standard-Widgets"></span> <span
id="Standard-Widgets-1"></span></p>
<h2 id="186-standard-widgets"><a class="header" href="#186-standard-widgets">18.6 Standard Widgets</a></h2>
<p><span id="index-widgets_002c-standard"></span></p>
<p>The following is a list of all the standard widgets, and their default
bindings in emacs mode, vi command mode and vi insert mode (the emacs,
vicmd and viins keymaps, respectively).</p>
<p>Note that cursor keys are bound to movement keys in all three keymaps;
the shell assumes that the cursor keys send the key sequences reported
by the terminal-handling library (termcap or terminfo). The key
sequences shown in the list are those based on the VT100, common on many
modern terminals, but in fact these are not necessarily bound. In the
case of the viins keymap, the initial escape character of the sequences
serves also to return to the vicmd keymap: whether this happens is
determined by the KEYTIMEOUT parameter, see
<a href="Parameters.html#Parameters">Parameters</a>.</p>
<hr />
<p><span id="Movement"></span> <span id="Movement-1"></span></p>
<h3 id="1861-movement"><a class="header" href="#1861-movement">18.6.1 Movement</a></h3>
<p><span id="index-vi_002dbackward_002dblank_002dword"></span></p>
<p>vi-backward-blank-word (unbound) (B) (unbound)</p>
<p>Move backward one word, where a word is defined as a series of non-blank
characters.</p>
<p><span id="index-vi_002dbackward_002dblank_002dword_002dend"></span></p>
<p>vi-backward-blank-word-end (unbound) (gE) (unbound)</p>
<p>Move to the end of the previous word, where a word is defined as a
series of non-blank characters.</p>
<p><span id="index-backward_002dchar"></span></p>
<p>backward-char (^B ESC-[D) (unbound) (unbound)</p>
<p>Move backward one character.</p>
<p><span id="index-vi_002dbackward_002dchar"></span></p>
<p>vi-backward-char (unbound) (^H h ^?) (ESC-[D)</p>
<p>Move backward one character, without changing lines.</p>
<p><span id="index-backward_002dword"></span></p>
<p>backward-word (ESC-B ESC-b) (unbound) (unbound)</p>
<p>Move to the beginning of the previous word.</p>
<p><span id="index-emacs_002dbackward_002dword"></span></p>
<p>emacs-backward-word</p>
<p>Move to the beginning of the previous word.</p>
<p><span id="index-vi_002dbackward_002dword"></span></p>
<p>vi-backward-word (unbound) (b) (unbound)</p>
<p>Move to the beginning of the previous word, vi-style.</p>
<p><span id="index-vi_002dbackward_002dword_002dend"></span></p>
<p>vi-backward-word-end (unbound) (ge) (unbound)</p>
<p>Move to the end of the previous word, vi-style.</p>
<p><span id="index-beginning_002dof_002dline"></span></p>
<p>beginning-of-line (^A) (unbound) (unbound)</p>
<p>Move to the beginning of the line. If already at the beginning of the
line, move to the beginning of the previous line, if any.</p>
<p><span id="index-vi_002dbeginning_002dof_002dline"></span></p>
<p>vi-beginning-of-line</p>
<p>Move to the beginning of the line, without changing lines.</p>
<p><span id="index-down_002dline"></span></p>
<p>down-line (unbound) (unbound) (unbound)</p>
<p>Move down a line in the buffer.</p>
<p><span id="index-end_002dof_002dline"></span></p>
<p>end-of-line (^E) (unbound) (unbound)</p>
<p>Move to the end of the line. If already at the end of the line, move to
the end of the next line, if any.</p>
<p><span id="index-vi_002dend_002dof_002dline"></span></p>
<p>vi-end-of-line (unbound) ($) (unbound)</p>
<p>Move to the end of the line. If an argument is given to this command,
the cursor will be moved to the end of the line (argument - 1) lines
down.</p>
<p><span id="index-vi_002dforward_002dblank_002dword"></span></p>
<p>vi-forward-blank-word (unbound) (W) (unbound)</p>
<p>Move forward one word, where a word is defined as a series of non-blank
characters.</p>
<p><span id="index-vi_002dforward_002dblank_002dword_002dend"></span></p>
<p>vi-forward-blank-word-end (unbound) (E) (unbound)</p>
<p>Move to the end of the current word, or, if at the end of the current
word, to the end of the next word, where a word is defined as a series
of non-blank characters.</p>
<p><span id="index-forward_002dchar"></span></p>
<p>forward-char (^F ESC-[C) (unbound) (unbound)</p>
<p>Move forward one character.</p>
<p><span id="index-vi_002dforward_002dchar"></span></p>
<p>vi-forward-char (unbound) (space l) (ESC-[C)</p>
<p>Move forward one character.</p>
<p><span id="index-vi_002dfind_002dnext_002dchar"></span></p>
<p>vi-find-next-char (^X^F) (f) (unbound)</p>
<p>Read a character from the keyboard, and move to the next occurrence of
it in the line.</p>
<p><span id="index-vi_002dfind_002dnext_002dchar_002dskip"></span></p>
<p>vi-find-next-char-skip (unbound) (t) (unbound)</p>
<p>Read a character from the keyboard, and move to the position just before
the next occurrence of it in the line.</p>
<p><span id="index-vi_002dfind_002dprev_002dchar"></span></p>
<p>vi-find-prev-char (unbound) (F) (unbound)</p>
<p>Read a character from the keyboard, and move to the previous occurrence
of it in the line.</p>
<p><span id="index-vi_002dfind_002dprev_002dchar_002dskip"></span></p>
<p>vi-find-prev-char-skip (unbound) (T) (unbound)</p>
<p>Read a character from the keyboard, and move to the position just after
the previous occurrence of it in the line.</p>
<p><span id="index-vi_002dfirst_002dnon_002dblank"></span></p>
<p>vi-first-non-blank (unbound) (^) (unbound)</p>
<p>Move to the first non-blank character in the line.</p>
<p><span id="index-vi_002dforward_002dword"></span></p>
<p>vi-forward-word (unbound) (w) (unbound)</p>
<p>Move forward one word, vi-style.</p>
<p><span id="index-forward_002dword"></span></p>
<p>forward-word (ESC-F ESC-f) (unbound) (unbound)</p>
<p>Move to the beginning of the next word. The editors idea of a word is
specified with the WORDCHARS parameter.</p>
<p><span id="index-emacs_002dforward_002dword"></span></p>
<p>emacs-forward-word</p>
<p>Move to the end of the next word.</p>
<p><span id="index-vi_002dforward_002dword_002dend"></span></p>
<p>vi-forward-word-end (unbound) (e) (unbound)</p>
<p>Move to the end of the next word.</p>
<p><span id="index-vi_002dgoto_002dcolumn"></span></p>
<p>vi-goto-column (ESC-|) (|) (unbound)</p>
<p>Move to the column specified by the numeric argument.</p>
<p><span id="index-vi_002dgoto_002dmark"></span></p>
<p>vi-goto-mark (unbound) () (unbound)</p>
<p>Move to the specified mark.</p>
<p><span id="index-vi_002dgoto_002dmark_002dline"></span></p>
<p>vi-goto-mark-line (unbound) () (unbound)</p>
<p>Move to beginning of the line containing the specified mark.</p>
<p><span id="index-vi_002drepeat_002dfind"></span></p>
<p>vi-repeat-find (unbound) (;) (unbound)</p>
<p>Repeat the last vi-find command.</p>
<p><span id="index-vi_002drev_002drepeat_002dfind"></span></p>
<p>vi-rev-repeat-find (unbound) (,) (unbound)</p>
<p>Repeat the last vi-find command in the opposite direction.</p>
<p><span id="index-up_002dline"></span></p>
<p>up-line (unbound) (unbound) (unbound)</p>
<p>Move up a line in the buffer.</p>
<hr />
<p><span id="History-Control"></span> <span id="History-Control-1"></span></p>
<h3 id="1862-history-control"><a class="header" href="#1862-history-control">18.6.2 History Control</a></h3>
<p><span id="index-beginning_002dof_002dbuffer_002dor_002dhistory"></span></p>
<p>beginning-of-buffer-or-history (ESC-&lt;) (gg) (unbound)</p>
<p>Move to the beginning of the buffer, or if already there, move to the
first event in the history list.</p>
<p><span id="index-beginning_002dof_002dline_002dhist"></span></p>
<p>beginning-of-line-hist</p>
<p>Move to the beginning of the line. If already at the beginning of the
buffer, move to the previous history line.</p>
<p><span id="index-beginning_002dof_002dhistory"></span></p>
<p>beginning-of-history</p>
<p>Move to the first event in the history list.</p>
<p><span id="index-down_002dline_002dor_002dhistory"></span></p>
<p>down-line-or-history (^N ESC-[B) (j) (ESC-[B)</p>
<p>Move down a line in the buffer, or if already at the bottom line, move
to the next event in the history list.</p>
<p><span id="index-vi_002ddown_002dline_002dor_002dhistory"></span></p>
<p>vi-down-line-or-history (unbound) (+) (unbound)</p>
<p>Move down a line in the buffer, or if already at the bottom line, move
to the next event in the history list. Then move to the first non-blank
character on the line.</p>
<p><span id="index-down_002dline_002dor_002dsearch"></span></p>
<p>down-line-or-search</p>
<p>Move down a line in the buffer, or if already at the bottom line, search
forward in the history for a line beginning with the first word in the
buffer.</p>
<p>If called from a function by the zle command with arguments, the first
argument is taken as the string for which to search, rather than the
first word in the buffer.</p>
<p><span id="index-down_002dhistory"></span></p>
<p>down-history (unbound) (^N) (unbound)</p>
<p>Move to the next event in the history list.</p>
<p><span id="index-history_002dbeginning_002dsearch_002dbackward"></span></p>
<p>history-beginning-search-backward</p>
<p>Search backward in the history for a line beginning with the current
line up to the cursor. This leaves the cursor in its original position.</p>
<p><span id="index-end_002dof_002dbuffer_002dor_002dhistory"></span></p>
<p>end-of-buffer-or-history (ESC-&gt;) (unbound) (unbound)</p>
<p>Move to the end of the buffer, or if already there, move to the last
event in the history list.</p>
<p><span id="index-end_002dof_002dline_002dhist"></span></p>
<p>end-of-line-hist</p>
<p>Move to the end of the line. If already at the end of the buffer, move
to the next history line.</p>
<p><span id="index-end_002dof_002dhistory"></span></p>
<p>end-of-history</p>
<p>Move to the last event in the history list.</p>
<p><span id="index-vi_002dfetch_002dhistory"></span></p>
<p>vi-fetch-history (unbound) (G) (unbound)</p>
<p>Fetch the history line specified by the numeric argument. This defaults
to the current history line (i.e. the one that isnt history yet).</p>
<p><span id="index-history_002dincremental_002dsearch_002dbackward"></span></p>
<p>history-incremental-search-backward (^R ^Xr) (unbound) (unbound)</p>
<p>Search backward incrementally for a specified string. The search is
case-insensitive if the search string does not have uppercase letters
and no numeric argument was given. The string may begin with ^ to
anchor the search to the beginning of the line. When called from a
user-defined function returns the following statuses: 0, if the search
succeeded; 1, if the search failed; 2, if the search term was a bad
pattern; 3, if the search was aborted by the send-break command.</p>
<p>A restricted set of editing functions is available in the mini-buffer.
Keys are looked up in the special isearch keymap, and if not found there
in the main keymap (note that by default the isearch keymap is empty).
An interrupt signal, as defined by the stty setting, will stop the
search and go back to the original line. An undefined key will have the
same effect. Note that the following always perform the same task within
incremental searches and cannot be replaced by user defined widgets, nor
can the set of functions be extended. The supported functions are:</p>
<p>accept-and-hold<br />
accept-and-infer-next-history<br />
accept-line<br />
accept-line-and-down-history<br />
Perform the usual function after exiting incremental search. The command
line displayed is executed.</p>
<p>backward-delete-char<br />
vi-backward-delete-char<br />
Back up one place in the search history. If the search has been repeated
this does not immediately erase a character in the minibuffer.</p>
<p>accept-search<br />
Exit incremental search, retaining the command line but performing no
further action. Note that this function is not bound by default and has
no effect outside incremental search.</p>
<p>backward-delete-word<br />
backward-kill-word<br />
vi-backward-kill-word<br />
Back up one character in the minibuffer; if multiple searches have been
performed since the character was inserted the search history is rewound
to the point just before the character was entered. Hence this has the
effect of repeating backward-delete-char.</p>
<p>clear-screen<br />
Clear the screen, remaining in incremental search mode.</p>
<p>history-incremental-search-backward<br />
Find the next occurrence of the contents of the mini-buffer. If the
mini-buffer is empty, the most recent previously used search string is
reinstated.</p>
<p>history-incremental-search-forward<br />
Invert the sense of the search.</p>
<p>magic-space<br />
Inserts a non-magical space.</p>
<p>quoted-insert<br />
vi-quoted-insert<br />
Quote the character to insert into the minibuffer.</p>
<p>redisplay<br />
Redisplay the command line, remaining in incremental search mode.</p>
<p>vi-cmd-mode<br />
Select the vicmd keymap; the main keymap (insert mode) will be
selected initially.</p>
<p>In addition, the modifications that were made while in vi insert mode
are merged to form a single undo event.</p>
<p>vi-repeat-search<br />
vi-rev-repeat-search<br />
Repeat the search. The direction of the search is indicated in the
mini-buffer.</p>
<p>Any character that is not bound to one of the above functions, or
self-insert or self-insert-unmeta, will cause the mode to be exited. The
character is then looked up and executed in the keymap in effect at that
point.</p>
<p>When called from a widget function by the zle command, the incremental
search commands can take a string argument. This will be treated as a
string of keys, as for arguments to the bindkey command, and used as
initial input for the command. Any characters in the string which are
unused by the incremental search will be silently ignored. For example,</p>
<div class="example">
<pre><code class="language-zsh">zle history-incremental-search-backward forceps
</code></pre>
</div>
<p>will search backwards for forceps, leaving the minibuffer containing the
string forceps.</p>
<p><span id="index-history_002dincremental_002dsearch_002dforward"></span></p>
<p>history-incremental-search-forward (^S ^Xs) (unbound) (unbound)</p>
<p>Search forward incrementally for a specified string. The search is
case-insensitive if the search string does not have uppercase letters
and no numeric argument was given. The string may begin with ^ to
anchor the search to the beginning of the line. The functions available
in the mini-buffer are the same as for
history-incremental-search-backward.</p>
<p><span
id="index-history_002dincremental_002dpattern_002dsearch_002dbackward"></span>
<span
id="index-history_002dincremental_002dpattern_002dsearch_002dforward"></span></p>
<p>history-incremental-pattern-search-backward</p>
<p>history-incremental-pattern-search-forward</p>
<p>These widgets behave similarly to the corresponding widgets with no
-pattern, but the search string typed by the user is treated as a
pattern, respecting the current settings of the various options
affecting pattern matching. See <a href="Expansion.html#Filename-Generation">Filename
Generation</a> for a description of
patterns. If no numeric argument was given lowercase letters in the
search string may match uppercase letters in the history. The string may
begin with ^ to anchor the search to the beginning of the line.</p>
<p>The prompt changes to indicate an invalid pattern; this may simply
indicate the pattern is not yet complete.</p>
<p>Note that only non-overlapping matches are reported, so an expression
with wildcards may return fewer matches on a line than are visible by
inspection.</p>
<p><span id="index-history_002dsearch_002dbackward"></span></p>
<p>history-search-backward (ESC-P ESC-p) (unbound) (unbound)</p>
<p>Search backward in the history for a line beginning with the first word
in the buffer.</p>
<p>If called from a function by the zle command with arguments, the first
argument is taken as the string for which to search, rather than the
first word in the buffer.</p>
<p><span id="index-vi_002dhistory_002dsearch_002dbackward"></span></p>
<p>vi-history-search-backward (unbound) (/) (unbound)</p>
<p>Search backward in the history for a specified string. The string may
begin with ^ to anchor the search to the beginning of the line.</p>
<p>A restricted set of editing functions is available in the mini-buffer.
An interrupt signal, as defined by the stty setting, will stop the
search. The functions available in the mini-buffer are: accept-line,
backward-delete-char, vi-backward-delete-char, backward-kill-word,
vi-backward-kill-word, clear-screen, redisplay, quoted-insert and
vi-quoted-insert.</p>
<p>vi-cmd-mode is treated the same as accept-line, and magic-space is
treated as a space. Any other character that is not bound to self-insert
or self-insert-unmeta will beep and be ignored. If the function is
called from vi command mode, the bindings of the current insert mode
will be used.</p>
<p>If called from a function by the zle command with arguments, the first
argument is taken as the string for which to search, rather than the
first word in the buffer.</p>
<p><span id="index-history_002dsearch_002dforward"></span></p>
<p>history-search-forward (ESC-N ESC-n) (unbound) (unbound)</p>
<p>Search forward in the history for a line beginning with the first word
in the buffer.</p>
<p>If called from a function by the zle command with arguments, the first
argument is taken as the string for which to search, rather than the
first word in the buffer.</p>
<p><span id="index-vi_002dhistory_002dsearch_002dforward"></span></p>
<p>vi-history-search-forward (unbound) (?) (unbound)</p>
<p>Search forward in the history for a specified string. The string may
begin with ^ to anchor the search to the beginning of the line. The
functions available in the mini-buffer are the same as for
vi-history-search-backward. Argument handling is also the same as for
that command.</p>
<p><span id="index-infer_002dnext_002dhistory"></span></p>
<p>infer-next-history (^X^N) (unbound) (unbound)</p>
<p>Search in the history list for a line matching the current one and fetch
the event following it.</p>
<p><span id="index-insert_002dlast_002dword"></span></p>
<p>insert-last-word (ESC-_ ESC-.) (unbound) (unbound)</p>
<p>Insert the last word from the previous history event at the cursor
position. If a positive numeric argument is given, insert that word from
the end of the previous history event. If the argument is zero or
negative insert that word from the left (zero inserts the previous
command word). Repeating this command replaces the word just inserted
with the last word from the history event prior to the one just used;
numeric arguments can be used in the same way to pick a word from that
event.</p>
<p>When called from a shell function invoked from a user-defined widget,
the command can take one to three arguments. The first argument
specifies a history offset which applies to successive calls to this
widget: if it is -1, the default behaviour is used, while if it is 1,
successive calls will move forwards through the history. The value 0 can
be used to indicate that the history line examined by the previous
execution of the command will be reexamined. Note that negative numbers
should be preceded by a -- argument to avoid confusing them with
options.</p>
<p>If two arguments are given, the second specifies the word on the command
line in normal array index notation (as a more natural alternative to
the numeric argument). Hence 1 is the first word, and -1 (the default)
is the last word.</p>
<p>If a third argument is given, its value is ignored, but it is used to
signify that the history offset is relative to the current history line,
rather than the one remembered after the previous invocations of
insert-last-word.</p>
<p>For example, the default behaviour of the command corresponds to</p>
<div class="example">
<pre><code class="language-zsh">zle insert-last-word -- -1 -1
</code></pre>
</div>
<p>while the command</p>
<div class="example">
<pre><code class="language-zsh">zle insert-last-word -- -1 1 -
</code></pre>
</div>
<p>always copies the first word of the line in the history immediately
before the line being edited. This has the side effect that later
invocations of the widget will be relative to that line.</p>
<p><span id="index-vi_002drepeat_002dsearch"></span></p>
<p>vi-repeat-search (unbound) (n) (unbound)</p>
<p>Repeat the last vi history search.</p>
<p><span id="index-vi_002drev_002drepeat_002dsearch"></span></p>
<p>vi-rev-repeat-search (unbound) (N) (unbound)</p>
<p>Repeat the last vi history search, but in reverse.</p>
<p><span id="index-up_002dline_002dor_002dhistory"></span></p>
<p>up-line-or-history (^P ESC-[A) (k) (ESC-[A)</p>
<p>Move up a line in the buffer, or if already at the top line, move to the
previous event in the history list.</p>
<p><span id="index-vi_002dup_002dline_002dor_002dhistory"></span></p>
<p>vi-up-line-or-history (unbound) (-) (unbound)</p>
<p>Move up a line in the buffer, or if already at the top line, move to the
previous event in the history list. Then move to the first non-blank
character on the line.</p>
<p><span id="index-up_002dline_002dor_002dsearch"></span></p>
<p>up-line-or-search</p>
<p>Move up a line in the buffer, or if already at the top line, search
backward in the history for a line beginning with the first word in the
buffer.</p>
<p>If called from a function by the zle command with arguments, the first
argument is taken as the string for which to search, rather than the
first word in the buffer.</p>
<p><span id="index-up_002dhistory"></span></p>
<p>up-history (unbound) (^P) (unbound)</p>
<p>Move to the previous event in the history list.</p>
<p><span id="index-history_002dbeginning_002dsearch_002dforward"></span></p>
<p>history-beginning-search-forward</p>
<p>Search forward in the history for a line beginning with the current line
up to the cursor. This leaves the cursor in its original position.</p>
<p><span id="index-set_002dlocal_002dhistory"></span></p>
<p>set-local-history</p>
<p>By default, history movement commands visit the imported lines as well
as the local lines. This widget lets you toggle this on and off, or set
it with the numeric argument. Zero for both local and imported lines and
nonzero for only local lines.</p>
<hr />
<p><span id="Modifying-Text"></span> <span id="Modifying-Text-1"></span></p>
<h3 id="1863-modifying-text"><a class="header" href="#1863-modifying-text">18.6.3 Modifying Text</a></h3>
<p><span id="index-vi_002dadd_002deol"></span></p>
<p>vi-add-eol (unbound) (A) (unbound)</p>
<p>Move to the end of the line and enter insert mode.</p>
<p><span id="index-vi_002dadd_002dnext"></span></p>
<p>vi-add-next (unbound) (a) (unbound)</p>
<p>Enter insert mode after the current cursor position, without changing
lines.</p>
<p><span id="index-backward_002ddelete_002dchar"></span></p>
<p>backward-delete-char (^H ^?) (unbound) (unbound)</p>
<p>Delete the character behind the cursor.</p>
<p><span id="index-vi_002dbackward_002ddelete_002dchar"></span></p>
<p>vi-backward-delete-char (unbound) (X) (^H)</p>
<p>Delete the character behind the cursor, without changing lines. If in
insert mode, this wont delete past the point where insert mode was last
entered.</p>
<p><span id="index-backward_002ddelete_002dword"></span></p>
<p>backward-delete-word</p>
<p>Delete the word behind the cursor.</p>
<p><span id="index-backward_002dkill_002dline"></span></p>
<p>backward-kill-line</p>
<p>Kill from the beginning of the line to the cursor position.</p>
<p><span id="index-backward_002dkill_002dword"></span></p>
<p>backward-kill-word (^W ESC-^H ESC-^?) (unbound) (unbound)</p>
<p>Kill the word behind the cursor.</p>
<p><span id="index-vi_002dbackward_002dkill_002dword"></span></p>
<p>vi-backward-kill-word (unbound) (unbound) (^W)</p>
<p>Kill the word behind the cursor, without going past the point where
insert mode was last entered.</p>
<p><span id="index-capitalize_002dword"></span></p>
<p>capitalize-word (ESC-C ESC-c) (unbound) (unbound)</p>
<p>Capitalize the current word and move past it.</p>
<p><span id="index-vi_002dchange"></span></p>
<p>vi-change (unbound) (c) (unbound)</p>
<p>Read a movement command from the keyboard, and kill from the cursor
position to the endpoint of the movement. Then enter insert mode. If the
command is vi-change, change the current line.</p>
<p>For compatibility with vi, if the command is vi-forward-word or
vi-forward-blank-word, the whitespace after the word is not included. If
you prefer the more consistent behaviour with the whitespace included
use the following key binding:</p>
<div class="example">
<pre><code class="language-zsh">bindkey -a -s cw dwi
</code></pre>
</div>
<p><span id="index-vi_002dchange_002deol"></span></p>
<p>vi-change-eol (unbound) (C) (unbound)</p>
<p>Kill to the end of the line and enter insert mode.</p>
<p><span id="index-vi_002dchange_002dwhole_002dline"></span></p>
<p>vi-change-whole-line (unbound) (S) (unbound)</p>
<p>Kill the current line and enter insert mode.</p>
<p><span id="index-copy_002dregion_002das_002dkill"></span></p>
<p>copy-region-as-kill (ESC-W ESC-w) (unbound) (unbound)</p>
<p>Copy the area from the cursor to the mark to the kill buffer.</p>
<p>If called from a ZLE widget function in the form zle
copy-region-as-kill <code>string</code> then <code>string</code> will be taken as the text to
copy to the kill buffer. The cursor, the mark and the text on the
command line are not used in this case.</p>
<p><span id="index-copy_002dprev_002dword"></span></p>
<p>copy-prev-word (ESC-^_) (unbound) (unbound)</p>
<p>Duplicate the word to the left of the cursor.</p>
<p><span id="index-copy_002dprev_002dshell_002dword"></span></p>
<p>copy-prev-shell-word</p>
<p>Like copy-prev-word, but the word is found by using shell parsing,
whereas copy-prev-word looks for blanks. This makes a difference when
the word is quoted and contains spaces.</p>
<p><span id="index-vi_002ddelete"></span></p>
<p>vi-delete (unbound) (d) (unbound)</p>
<p>Read a movement command from the keyboard, and kill from the cursor
position to the endpoint of the movement. If the command is vi-delete,
kill the current line.</p>
<p><span id="index-delete_002dchar"></span></p>
<p>delete-char</p>
<p>Delete the character under the cursor.</p>
<p><span id="index-vi_002ddelete_002dchar"></span></p>
<p>vi-delete-char (unbound) (x) (unbound)</p>
<p>Delete the character under the cursor, without going past the end of the
line.</p>
<p><span id="index-delete_002dword"></span></p>
<p>delete-word</p>
<p>Delete the current word.</p>
<p><span id="index-down_002dcase_002dword"></span></p>
<p>down-case-word (ESC-L ESC-l) (unbound) (unbound)</p>
<p>Convert the current word to all lowercase and move past it.</p>
<p><span id="index-vi_002ddown_002dcase"></span></p>
<p>vi-down-case (unbound) (gu) (unbound)</p>
<p>Read a movement command from the keyboard, and convert all characters
from the cursor position to the endpoint of the movement to lowercase.
If the movement command is vi-down-case, swap the case of all characters
on the current line.</p>
<p><span id="index-kill_002dword"></span></p>
<p>kill-word (ESC-D ESC-d) (unbound) (unbound)</p>
<p>Kill the current word.</p>
<p><span id="index-gosmacs_002dtranspose_002dchars"></span></p>
<p>gosmacs-transpose-chars</p>
<p>Exchange the two characters behind the cursor.</p>
<p><span id="index-vi_002dindent"></span></p>
<p>vi-indent (unbound) (&gt;) (unbound)</p>
<p>Indent a number of lines.</p>
<p><span id="index-vi_002dinsert"></span></p>
<p>vi-insert (unbound) (i) (unbound)</p>
<p>Enter insert mode.</p>
<p><span id="index-vi_002dinsert_002dbol"></span></p>
<p>vi-insert-bol (unbound) (I) (unbound)</p>
<p>Move to the first non-blank character on the line and enter insert mode.</p>
<p><span id="index-vi_002djoin"></span></p>
<p>vi-join (^X^J) (J) (unbound)</p>
<p>Join the current line with the next one.</p>
<p><span id="index-kill_002dline"></span></p>
<p>kill-line (^K) (unbound) (unbound)</p>
<p>Kill from the cursor to the end of the line. If already on the end of
the line, kill the newline character.</p>
<p><span id="index-vi_002dkill_002dline"></span></p>
<p>vi-kill-line (unbound) (unbound) (^U)</p>
<p>Kill from the cursor back to wherever insert mode was last entered.</p>
<p><span id="index-vi_002dkill_002deol"></span></p>
<p>vi-kill-eol (unbound) (D) (unbound)</p>
<p>Kill from the cursor to the end of the line.</p>
<p><span id="index-kill_002dregion"></span></p>
<p>kill-region</p>
<p>Kill from the cursor to the mark.</p>
<p><span id="index-kill_002dbuffer"></span></p>
<p>kill-buffer (^X^K) (unbound) (unbound)</p>
<p>Kill the entire buffer.</p>
<p><span id="index-kill_002dwhole_002dline"></span></p>
<p>kill-whole-line (^U) (unbound) (unbound)</p>
<p>Kill the current line.</p>
<p><span id="index-vi_002dmatch_002dbracket"></span></p>
<p>vi-match-bracket (^X^B) (%) (unbound)</p>
<p>Move to the bracket character (one of {}, () or []) that matches the
one under the cursor. If the cursor is not on a bracket character, move
forward without going past the end of the line to find one, and then go
to the matching bracket.</p>
<p><span id="index-vi_002dopen_002dline_002dabove"></span></p>
<p>vi-open-line-above (unbound) (O) (unbound)</p>
<p>Open a line above the cursor and enter insert mode.</p>
<p><span id="index-vi_002dopen_002dline_002dbelow"></span></p>
<p>vi-open-line-below (unbound) (o) (unbound)</p>
<p>Open a line below the cursor and enter insert mode.</p>
<p><span id="index-vi_002doper_002dswap_002dcase"></span></p>
<p>vi-oper-swap-case (unbound) (g~) (unbound)</p>
<p>Read a movement command from the keyboard, and swap the case of all
characters from the cursor position to the endpoint of the movement. If
the movement command is vi-oper-swap-case, swap the case of all
characters on the current line.</p>
<p><span id="index-overwrite_002dmode"></span></p>
<p>overwrite-mode (^X^O) (unbound) (unbound)</p>
<p>Toggle between overwrite mode and insert mode.</p>
<p><span id="index-vi_002dput_002dbefore"></span></p>
<p>vi-put-before (unbound) (P) (unbound)</p>
<p>Insert the contents of the kill buffer before the cursor. If the kill
buffer contains a sequence of lines (as opposed to characters), paste it
above the current line.</p>
<p><span id="index-vi_002dput_002dafter"></span></p>
<p>vi-put-after (unbound) (p) (unbound)</p>
<p>Insert the contents of the kill buffer after the cursor. If the kill
buffer contains a sequence of lines (as opposed to characters), paste it
below the current line.</p>
<p><span id="index-put_002dreplace_002dselection"></span></p>
<p>put-replace-selection (unbound) (unbound) (unbound)</p>
<p>Replace the contents of the current region or selection with the
contents of the kill buffer. If the kill buffer contains a sequence of
lines (as opposed to characters), the current line will be split by the
pasted lines.</p>
<p><span id="index-quoted_002dinsert"></span></p>
<p>quoted-insert (^V) (unbound) (unbound)</p>
<p>Insert the next character typed into the buffer literally. An interrupt
character will not be inserted.</p>
<p><span id="index-vi_002dquoted_002dinsert"></span></p>
<p>vi-quoted-insert (unbound) (unbound) (^Q ^V)</p>
<p>Display a ^ at the cursor position, and insert the next character
typed into the buffer literally. An interrupt character will not be
inserted.</p>
<p><span id="index-quote_002dline"></span></p>
<p>quote-line (ESC-) (unbound) (unbound)</p>
<p>Quote the current line; that is, put a character at the beginning
and the end, and convert all characters to \.</p>
<p><span id="index-quote_002dregion"></span></p>
<p>quote-region (ESC-&quot;) (unbound) (unbound)</p>
<p>Quote the region from the cursor to the mark.</p>
<p><span id="index-vi_002dreplace"></span></p>
<p>vi-replace (unbound) (R) (unbound)</p>
<p>Enter overwrite mode.</p>
<p><span id="index-vi_002drepeat_002dchange"></span></p>
<p>vi-repeat-change (unbound) (.) (unbound)</p>
<p>Repeat the last vi mode text modification. If a count was used with the
modification, it is remembered. If a count is given to this command, it
overrides the remembered count, and is remembered for future uses of
this command. The cut buffer specification is similarly remembered.</p>
<p><span id="index-vi_002dreplace_002dchars"></span></p>
<p>vi-replace-chars (unbound) (r) (unbound)</p>
<p>Replace the character under the cursor with a character read from the
keyboard.</p>
<p><span id="index-self_002dinsert"></span></p>
<p>Insert a character into the buffer at the cursor position.</p>
<p><span id="index-self_002dinsert_002dunmeta"></span></p>
<p>self-insert-unmeta (ESC-^I ESC-^J ESC-^M) (unbound) (unbound)</p>
<p>Insert a character into the buffer after stripping the meta bit and
converting ^M to ^J.</p>
<p><span id="index-vi_002dsubstitute"></span></p>
<p>vi-substitute (unbound) (s) (unbound)</p>
<p>Substitute the next character(s).</p>
<p><span id="index-vi_002dswap_002dcase"></span></p>
<p>vi-swap-case (unbound) (~) (unbound)</p>
<p>Swap the case of the character under the cursor and move past it.</p>
<p><span id="index-transpose_002dchars"></span></p>
<p>transpose-chars (^T) (unbound) (unbound)</p>
<p>Exchange the two characters to the left of the cursor if at end of line,
else exchange the character under the cursor with the character to the
left.</p>
<p><span id="index-transpose_002dwords"></span></p>
<p>transpose-words (ESC-T ESC-t) (unbound) (unbound)</p>
<p>Exchange the current word with the one before it.</p>
<p>With a positive numeric argument <em>N</em>, the word around the cursor, or
following it if the cursor is between words, is transposed with the
preceding <em>N</em> words. The cursor is put at the end of the resulting group
of words.</p>
<p>With a negative numeric argument <em>-N</em>, the effect is the same as using a
positive argument <em>N</em> except that the original cursor position is
retained, regardless of how the words are rearranged.</p>
<p><span id="index-vi_002dunindent"></span></p>
<p>vi-unindent (unbound) (&lt;) (unbound)</p>
<p>Unindent a number of lines.</p>
<p><span id="index-vi_002dup_002dcase"></span></p>
<p>vi-up-case (unbound) (gU) (unbound)</p>
<p>Read a movement command from the keyboard, and convert all characters
from the cursor position to the endpoint of the movement to lowercase.
If the movement command is vi-up-case, swap the case of all characters
on the current line.</p>
<p><span id="index-up_002dcase_002dword"></span></p>
<p>up-case-word (ESC-U ESC-u) (unbound) (unbound)</p>
<p>Convert the current word to all caps and move past it.</p>
<p><span id="index-yank"></span></p>
<p>yank (^Y) (unbound) (unbound)</p>
<p>Insert the contents of the kill buffer at the cursor position.</p>
<p><span id="index-yank_002dpop"></span></p>
<p>yank-pop (ESC-y) (unbound) (unbound)</p>
<p>Remove the text just yanked, rotate the kill-ring (the history of
previously killed text) and yank the new top. Only works following yank,
vi-put-before, vi-put-after or yank-pop.</p>
<p><span id="index-vi_002dyank"></span></p>
<p>vi-yank (unbound) (y) (unbound)</p>
<p>Read a movement command from the keyboard, and copy the region from the
cursor position to the endpoint of the movement into the kill buffer. If
the command is vi-yank, copy the current line.</p>
<p><span id="index-vi_002dyank_002dwhole_002dline"></span></p>
<p>vi-yank-whole-line (unbound) (Y) (unbound)</p>
<p>Copy the current line into the kill buffer.</p>
<p><span id="index-vi_002dyank_002deol"></span></p>
<p>vi-yank-eol</p>
<p>Copy the region from the cursor position to the end of the line into the
kill buffer. Arguably, this is what Y should do in vi, but it isnt what
it actually does.</p>
<hr />
<p><span id="Arguments"></span> <span id="Arguments-1"></span></p>
<h3 id="1864-arguments"><a class="header" href="#1864-arguments">18.6.4 Arguments</a></h3>
<p><span id="index-digit_002dargument"></span></p>
<p>digit-argument (ESC-0..ESC-9) (1-9) (unbound)</p>
<p>Start a new numeric argument, or add to the current one. See also
vi-digit-or-beginning-of-line. This only works if bound to a key
sequence ending in a decimal digit.</p>
<p>Inside a widget function, a call to this function treats the last key of
the key sequence which called the widget as the digit.</p>
<p><span id="index-neg_002dargument"></span></p>
<p>neg-argument (ESC--) (unbound) (unbound)</p>
<p>Changes the sign of the following argument.</p>
<p><span id="index-universal_002dargument"></span></p>
<p>universal-argument</p>
<p>Multiply the argument of the next command by 4. Alternatively, if this
command is followed by an integer (positive or negative), use that as
the argument for the next command. Thus digits cannot be repeated using
this command. For example, if this command occurs twice, followed
immediately by forward-char, move forward sixteen spaces; if instead it
is followed by -2, then forward-char, move backward two spaces.</p>
<p>Inside a widget function, if passed an argument, i.e. zle
universal-argument <code>num</code>, the numeric argument will be set to <code>num</code>;
this is equivalent to NUMERIC=<code>num</code>.</p>
<p><span id="index-argument_002dbase"></span></p>
<p>argument-base</p>
<p>Use the existing numeric argument as a numeric base, which must be in
the range 2 to 36 inclusive. Subsequent use of digit-argument and
universal-argument will input a new numeric argument in the given base.
The usual hexadecimal convention is used: the letter a or A corresponds
to 10, and so on. Arguments in bases requiring digits from 10 upwards
are more conveniently input with universal-argument, since ESC-a etc.
are not usually bound to digit-argument.</p>
<p>The function can be used with a command argument inside a user-defined
widget. The following code sets the base to 16 and lets the user input a
hexadecimal argument until a key out of the digit range is typed:</p>
<div class="example">
<pre><code class="language-zsh">zle argument-base 16
zle universal-argument
</code></pre>
</div>
<hr />
<p><span id="Completion"></span> <span id="Completion-2"></span></p>
<h3 id="1865-completion"><a class="header" href="#1865-completion">18.6.5 Completion</a></h3>
<p><span id="index-accept_002dand_002dmenu_002dcomplete"></span></p>
<p>accept-and-menu-complete</p>
<p>In a menu completion, insert the current completion into the buffer, and
advance to the next possible completion.</p>
<p><span id="index-complete_002dword"></span></p>
<p>complete-word</p>
<p>Attempt completion on the current word.</p>
<p><span id="index-delete_002dchar_002dor_002dlist"></span></p>
<p>delete-char-or-list (^D) (unbound) (unbound)</p>
<p>Delete the character under the cursor. If the cursor is at the end of
the line, list possible completions for the current word.</p>
<p><span id="index-expand_002dcmd_002dpath"></span></p>
<p>expand-cmd-path</p>
<p>Expand the current command to its full pathname.</p>
<p><span id="index-expand_002dor_002dcomplete"></span></p>
<p>expand-or-complete (TAB) (unbound) (TAB)</p>
<p>Attempt shell expansion on the current word. If that fails, attempt
completion.</p>
<p><span id="index-expand_002dor_002dcomplete_002dprefix"></span></p>
<p>expand-or-complete-prefix</p>
<p>Attempt shell expansion on the current word up to cursor.</p>
<p><span id="index-expand_002dhistory"></span></p>
<p>expand-history (ESC-space ESC-!) (unbound) (unbound)</p>
<p>Perform history expansion on the edit buffer.</p>
<p><span id="index-expand_002dword"></span></p>
<p>expand-word (^X*) (unbound) (unbound)</p>
<p>Attempt shell expansion on the current word.</p>
<p><span id="index-list_002dchoices"></span></p>
<p>list-choices (ESC-^D) (^D =) (^D)</p>
<p>List possible completions for the current word.</p>
<p><span id="index-list_002dexpand"></span></p>
<p>list-expand (^Xg ^XG) (^G) (^G)</p>
<p>List the expansion of the current word.</p>
<p><span id="index-magic_002dspace"></span></p>
<p>magic-space</p>
<p>Perform history expansion and insert a space into the buffer. This is
intended to be bound to space.</p>
<p><span id="index-menu_002dcomplete"></span> <span
id="index-MENU_005fCOMPLETE_002c-use-of"></span></p>
<p>menu-complete</p>
<p>Like complete-word, except that menu completion is used. See the
MENU_COMPLETE option.</p>
<p><span id="index-menu_002dexpand_002dor_002dcomplete"></span></p>
<p>menu-expand-or-complete</p>
<p>Like expand-or-complete, except that menu completion is used.</p>
<p><span id="index-reverse_002dmenu_002dcomplete"></span></p>
<p>reverse-menu-complete</p>
<p>Perform menu completion, like menu-complete, except that if a menu
completion is already in progress, move to the <em>previous</em> completion
rather than the next.</p>
<p><span id="index-end_002dof_002dlist"></span></p>
<p>end-of-list</p>
<p>When a previous completion displayed a list below the prompt, this
widget can be used to move the prompt below the list.</p>
<hr />
<p><span id="Miscellaneous"></span> <span id="Miscellaneous-1"></span></p>
<h3 id="1866-miscellaneous"><a class="header" href="#1866-miscellaneous">18.6.6 Miscellaneous</a></h3>
<p><span id="index-accept_002dand_002dhold"></span></p>
<p>accept-and-hold (ESC-A ESC-a) (unbound) (unbound)</p>
<p>Push the contents of the buffer on the buffer stack and execute it.</p>
<p><span id="index-accept_002dand_002dinfer_002dnext_002dhistory"></span></p>
<p>accept-and-infer-next-history</p>
<p>Execute the contents of the buffer. Then search the history list for a
line matching the current one and push the event following onto the
buffer stack.</p>
<p><span id="index-accept_002dline"></span></p>
<p>accept-line (^J ^M) (^J ^M) (^J ^M)</p>
<p>Finish editing the buffer. Normally this causes the buffer to be
executed as a shell command.</p>
<p><span id="index-accept_002dline_002dand_002ddown_002dhistory"></span></p>
<p>accept-line-and-down-history (^O) (unbound) (unbound)</p>
<p>Execute the current line, and push the next history event on the buffer
stack.</p>
<p><span id="index-auto_002dsuffix_002dremove"></span></p>
<p>auto-suffix-remove</p>
<p>If the previous action added a suffix (space, slash, etc.) to the word
on the command line, remove it. Otherwise do nothing. Removing the
suffix ends any active menu completion or menu selection.</p>
<p>This widget is intended to be called from user-defined widgets to
enforce a desired suffix-removal behavior.</p>
<p><span id="index-auto_002dsuffix_002dretain"></span></p>
<p>auto-suffix-retain</p>
<p>If the previous action added a suffix (space, slash, etc.) to the word
on the command line, force it to be preserved. Otherwise do nothing.
Retaining the suffix ends any active menu completion or menu selection.</p>
<p>This widget is intended to be called from user-defined widgets to
enforce a desired suffix-preservation behavior.</p>
<p><span id="index-beep"></span></p>
<p>beep</p>
<p>Beep, unless the BEEP option is unset.</p>
<p><span id="index-bracketed_002dpaste"></span></p>
<p>bracketed-paste (^[[200~) (^[[200~) (^[[200~)</p>
<p>This widget is invoked when text is pasted to the terminal emulator. It
is not intended to be bound to actual keys but instead to the special
sequence generated by the terminal emulator when text is pasted.</p>
<p>When invoked interactively, the pasted text is inserted to the buffer
and placed in the cutbuffer. If a numeric argument is given, shell
quoting will be applied to the pasted text before it is inserted.</p>
<p>When a named buffer is specified with vi-set-buffer (&quot;x), the pasted
text is stored in that named buffer but not inserted.</p>
<p>When called from a widget function as bracketed-paste <code>name</code>, the
pasted text is assigned to the variable <code>name</code> and no other processing
is done.</p>
<p>See also the zle_bracketed_paste parameter.</p>
<p><span id="index-vi_002dcmd_002dmode"></span></p>
<p>vi-cmd-mode (^X^V) (unbound) (^[)</p>
<p>Enter command mode; that is, select the vicmd keymap. Yes, this is
bound by default in emacs mode.</p>
<p><span id="index-vi_002dcaps_002dlock_002dpanic"></span></p>
<p>vi-caps-lock-panic</p>
<p>Hang until any lowercase key is pressed. This is for vi users without
the mental capacity to keep track of their caps lock key (like the
author).</p>
<p><span id="index-clear_002dscreen"></span></p>
<p>clear-screen (^L ESC-^L) (^L) (^L)</p>
<p>Clear the screen and redraw the prompt.</p>
<p><span id="index-deactivate_002dregion"></span></p>
<p>deactivate-region</p>
<p>Make the current region inactive. This disables vim-style visual
selection mode if it is active.</p>
<p><span id="index-describe_002dkey_002dbriefly"></span></p>
<p>describe-key-briefly</p>
<p>Reads a key sequence, then prints the function bound to that sequence.</p>
<p><span id="index-exchange_002dpoint_002dand_002dmark"></span></p>
<p>exchange-point-and-mark (^X^X) (unbound) (unbound)</p>
<p>Exchange the cursor position (point) with the position of the mark.
Unless a negative numeric argument is given, the region between point
and mark is activated so that it can be highlighted. If a zero numeric
argument is given, the region is activated but point and mark are not
swapped.</p>
<p><span id="index-execute_002dnamed_002dcmd"></span></p>
<p>execute-named-cmd (ESC-x) (:) (unbound)</p>
<p>Read the name of an editor command and execute it. Aliasing this widget
with zle -A or replacing it with zle -N has no effect when
interpreting key bindings, but zle execute-named-cmd will invoke such
an alias or replacement.</p>
<p>A restricted set of editing functions is available in the mini-buffer.
Keys are looked up in the special command keymap, and if not found there
in the main keymap. An interrupt signal, as defined by the stty setting,
will abort the function. Note that the following always perform the same
task within the executed-named-cmd environment and cannot be replaced by
user defined widgets, nor can the set of functions be extended. The
allowed functions are: backward-delete-char, vi-backward-delete-char,
clear-screen, redisplay, quoted-insert, vi-quoted-insert,
backward-kill-word, vi-backward-kill-word, kill-whole-line,
vi-kill-line, backward-kill-line, list-choices, delete-char-or-list,
complete-word, accept-line, expand-or-complete and
expand-or-complete-prefix.</p>
<p>kill-region kills the last word, and vi-cmd-mode is treated the same as
accept-line. The space and tab characters, if not bound to one of these
functions, will complete the name and then list the possibilities if the
AUTO_LIST option is set. Any other character that is not bound to
self-insert or self-insert-unmeta will beep and be ignored. The bindings
of the current insert mode will be used.</p>
<p>Currently this command may not be redefined or called by name.</p>
<p><span id="index-execute_002dlast_002dnamed_002dcmd"></span></p>
<p>execute-last-named-cmd (ESC-z) (unbound) (unbound)</p>
<p>Redo the last function executed with execute-named-cmd.</p>
<p>Like execute-named-cmd, this command may not be redefined, but it may be
called by name.</p>
<p><span id="index-get_002dline"></span></p>
<p>get-line (ESC-G ESC-g) (unbound) (unbound)</p>
<p>Pop the top line off the buffer stack and insert it at the cursor
position.</p>
<p><span id="index-pound_002dinsert"></span></p>
<p>pound-insert (unbound) (#) (unbound)</p>
<p>If there is no # character at the beginning of the buffer, add one to
the beginning of each line. If there is one, remove a # from each line
that has one. In either case, accept the current line. The
INTERACTIVE_COMMENTS option must be set for this to have any usefulness.</p>
<p><span id="index-vi_002dpound_002dinsert"></span></p>
<p>vi-pound-insert</p>
<p>If there is no # character at the beginning of the current line, add
one. If there is one, remove it. The INTERACTIVE_COMMENTS option must be
set for this to have any usefulness.</p>
<p><span id="index-push_002dinput"></span></p>
<p>push-input</p>
<p>Push the entire current multiline construct onto the buffer stack and
return to the top-level (PS1) prompt. If the current parser construct is
only a single line, this is exactly like push-line. Next time the editor
starts up or is popped with get-line, the construct will be popped off
the top of the buffer stack and loaded into the editing buffer.</p>
<p><span id="index-push_002dline"></span></p>
<p>push-line (^Q ESC-Q ESC-q) (unbound) (unbound)</p>
<p>Push the current buffer onto the buffer stack and clear the buffer. Next
time the editor starts up, the buffer will be popped off the top of the
buffer stack and loaded into the editing buffer.</p>
<p><span id="index-push_002dline_002dor_002dedit"></span></p>
<p>push-line-or-edit</p>
<p>At the top-level (PS1) prompt, equivalent to push-line. At a secondary
(PS2) prompt, move the entire current multiline construct into the
editor buffer. The latter is equivalent to push-input followed by
get-line.</p>
<p><span id="index-read_002dcommand"></span></p>
<p>read-command</p>
<p>Only useful from a user-defined widget. A keystroke is read just as in
normal operation, but instead of the command being executed the name of
the command that would be executed is stored in the shell parameter
REPLY. This can be used as the argument of a future zle command. If the
key sequence is not bound, status 1 is returned; typically, however,
REPLY is set to undefined-key to indicate a useless key sequence.</p>
<p><span id="index-recursive_002dedit"></span></p>
<p>recursive-edit</p>
<p>Only useful from a user-defined widget. At this point in the function,
the editor regains control until one of the standard widgets which would
normally cause zle to exit (typically an accept-line caused by hitting
the return key) is executed. Instead, control returns to the
user-defined widget. The status returned is non-zero if the return was
caused by an error, but the function still continues executing and hence
may tidy up. This makes it safe for the user-defined widget to alter the
command line or key bindings temporarily.</p>
<p>The following widget, caps-lock, serves as an example.</p>
<div class="example">
<pre><code class="language-zsh">self-insert-ucase() {
LBUFFER+=${(U)KEYS[-1]}
}
integer stat
zle -N self-insert self-insert-ucase
zle -A caps-lock save-caps-lock
zle -A accept-line caps-lock
zle recursive-edit
stat=$?
zle -A .self-insert self-insert
zle -A save-caps-lock caps-lock
zle -D save-caps-lock
(( stat )) &amp;&amp; zle send-break
return $stat
</code></pre>
</div>
<p>This causes typed letters to be inserted capitalised until either
accept-line (i.e. typically the return key) is typed or the caps-lock
widget is invoked again; the later is handled by saving the old
definition of caps-lock as save-caps-lock and then rebinding it to
invoke accept-line. Note that an error from the recursive edit is
detected as a non-zero return status and propagated by using the
send-break widget.</p>
<p><span id="index-redisplay"></span></p>
<p>redisplay (unbound) (^R) (^R)</p>
<p>Redisplays the edit buffer.</p>
<p><span id="index-reset_002dprompt"></span></p>
<p>reset-prompt (unbound) (unbound) (unbound)</p>
<p>Force the prompts on both the left and right of the screen to be
re-expanded, then redisplay the edit buffer. This reflects changes both
to the prompt variables themselves and changes in the expansion of the
values (for example, changes in time or directory, or changes to the
value of variables referred to by the prompt).</p>
<p>Otherwise, the prompt is only expanded each time zle starts, and when
the display has been interrupted by output from another part of the
shell (such as a job notification) which causes the command line to be
reprinted.</p>
<p>reset-prompt doesnt alter the special parameter LASTWIDGET.</p>
<p><span id="index-send_002dbreak"></span></p>
<p>send-break (^G ESC-^G) (unbound) (unbound)</p>
<p>Abort the current editor function, e.g. execute-named-command, or the
editor itself, e.g. if you are in vared. Otherwise abort the parsing of
the current line; in this case the aborted line is available in the
shell variable ZLE_LINE_ABORTED. If the editor is aborted from within
vared, the variable ZLE_VARED_ABORTED is set.</p>
<p><span id="index-run_002dhelp"></span></p>
<p>run-help (ESC-H ESC-h) (unbound) (unbound)</p>
<p>Push the buffer onto the buffer stack, and execute the command run-help
<code>cmd</code>, where <code>cmd</code> is the current command. run-help is normally aliased
to man.</p>
<p><span id="index-vi_002dset_002dbuffer"></span></p>
<p>vi-set-buffer (unbound) (&quot;) (unbound)</p>
<p>Specify a buffer to be used in the following command. There are 37
buffers that can be specified: the 26 named buffers &quot;a to &quot;z, the
yank buffer &quot;0, the nine queued buffers &quot;1 to &quot;9 and the black
hole buffer &quot;_. The named buffers can also be specified as &quot;A to &quot;Z.</p>
<p>When a buffer is specified for a cut, change or yank command, the text
concerned replaces the previous contents of the specified buffer. If a
named buffer is specified using a capital, the newly cut text is
appended to the buffer instead of overwriting it. When using the &quot;_
buffer, nothing happens. This can be useful for deleting text without
affecting any buffers.</p>
<p>If no buffer is specified for a cut or change command, &quot;1 is used, and
the contents of &quot;1 to &quot;8 are each shifted along one buffer; the contents
of &quot;9 is lost. If no buffer is specified for a yank command, &quot;0 is used.
Finally, a paste command without a specified buffer will paste the text
from the most recent command regardless of any buffer that might have
been used with that command.</p>
<p>When called from a widget function by the zle command, the buffer can
optionally be specified with an argument. For example,</p>
<div class="example">
<pre><code class="language-zsh">zle vi-set-buffer A
</code></pre>
</div>
<p><span id="index-vi_002dset_002dmark"></span></p>
<p>vi-set-mark (unbound) (m) (unbound)</p>
<p>Set the specified mark at the cursor position.</p>
<p><span id="index-set_002dmark_002dcommand"></span></p>
<p>set-mark-command (^@) (unbound) (unbound)</p>
<p>Set the mark at the cursor position. If called with a negative numeric
argument, do not set the mark but deactivate the region so that it is no
longer highlighted (it is still usable for other purposes). Otherwise
the region is marked as active.</p>
<p><span id="index-spell_002dword"></span></p>
<p>spell-word (ESC-$ ESC-S ESC-s) (unbound) (unbound)</p>
<p>Attempt spelling correction on the current word.</p>
<p><span id="index-split_002dundo"></span></p>
<p>split-undo</p>
<p>Breaks the undo sequence at the current change. This is useful in vi
mode as changes made in insert mode are coalesced on entering command
mode. Similarly, undo will normally revert as one all the changes made
by a user-defined widget.</p>
<p><span id="index-undefined_002dkey"></span></p>
<p>undefined-key</p>
<p>This command is executed when a key sequence that is not bound to any
command is typed. By default it beeps.</p>
<p><span id="index-undo"></span></p>
<p>undo (^_ ^Xu ^X^U) (u) (unbound)</p>
<p>Incrementally undo the last text modification. When called from a
user-defined widget, takes an optional argument indicating a previous
state of the undo history as returned by the UNDO_CHANGE_NO variable;
modifications are undone until that state is reached, subject to any
limit imposed by the UNDO_LIMIT_NO variable.</p>
<p>Note that when invoked from vi command mode, the full prior change made
in insert mode is reverted, the changes having been merged when command
mode was selected.</p>
<p><span id="index-redo"></span></p>
<p>redo (unbound) (^R) (unbound)</p>
<p>Incrementally redo undone text modifications.</p>
<p><span id="index-vi_002dundo_002dchange"></span></p>
<p>vi-undo-change (unbound) (unbound) (unbound)</p>
<p>Undo the last text modification. If repeated, redo the modification.</p>
<p><span id="index-visual_002dmode"></span></p>
<p>visual-mode (unbound) (v) (unbound)</p>
<p>Toggle vim-style visual selection mode. If line-wise visual mode is
currently enabled then it is changed to being character-wise. If used
following an operator, it forces the subsequent movement command to be
treated as a character-wise movement.</p>
<p><span id="index-visual_002dline_002dmode"></span></p>
<p>visual-line-mode (unbound) (V) (unbound)</p>
<p>Toggle vim-style line-wise visual selection mode. If character-wise
visual mode is currently enabled then it is changed to being line-wise.
If used following an operator, it forces the subsequent movement command
to be treated as a line-wise movement.</p>
<p><span id="index-what_002dcursor_002dposition"></span></p>
<p>what-cursor-position (^X=) (ga) (unbound)</p>
<p>Print the character under the cursor, its code as an octal, decimal and
hexadecimal number, the current cursor position within the buffer and
the column of the cursor in the current line.</p>
<p><span id="index-where_002dis"></span></p>
<p>where-is</p>
<p>Read the name of an editor command and print the listing of key
sequences that invoke the specified command. A restricted set of editing
functions is available in the mini-buffer. Keys are looked up in the
special command keymap, and if not found there in the main keymap.</p>
<p><span id="index-which_002dcommand"></span></p>
<p>which-command (ESC-?) (unbound) (unbound)</p>
<p>Push the buffer onto the buffer stack, and execute the command
which-command <code>cmd</code>. where <code>cmd</code> is the current command. which-command
is normally aliased to whence.</p>
<p><span
id="index-vi_002ddigit_002dor_002dbeginning_002dof_002dline"></span></p>
<p>vi-digit-or-beginning-of-line (unbound) (0) (unbound)</p>
<p>If the last command executed was a digit as part of an argument,
continue the argument. Otherwise, execute vi-beginning-of-line.</p>
<hr />
<p><span id="Text-Objects"></span> <span id="Text-Objects-1"></span></p>
<h3 id="1867-text-objects"><a class="header" href="#1867-text-objects">18.6.7 Text Objects</a></h3>
<p><span id="index-text-objects"></span></p>
<p>Text objects are commands that can be used to select a block of text
according to some criteria. They are a feature of the vim text editor
and so are primarily intended for use with vi operators or from visual
selection mode. However, they can also be used from vi-insert or emacs
mode. Key bindings listed below apply to the viopp and visual keymaps.</p>
<p><span id="index-select_002da_002dblank_002dword"></span></p>
<p>select-a-blank-word (aW)</p>
<p>Select a word including adjacent blanks, where a word is defined as a
series of non-blank characters. With a numeric argument, multiple words
will be selected.</p>
<p><span id="index-select_002da_002dshell_002dword"></span></p>
<p>select-a-shell-word (aa)</p>
<p>Select the current command argument applying the normal rules for
quoting.</p>
<p><span id="index-select_002da_002dword"></span></p>
<p>select-a-word (aw)</p>
<p>Select a word including adjacent blanks, using the normal vi-style word
definition. With a numeric argument, multiple words will be selected.</p>
<p><span id="index-select_002din_002dblank_002dword"></span></p>
<p>select-in-blank-word (iW)</p>
<p>Select a word, where a word is defined as a series of non-blank
characters. With a numeric argument, multiple words will be selected.</p>
<p><span id="index-select_002din_002dshell_002dword"></span></p>
<p>select-in-shell-word (ia)</p>
<p>Select the current command argument applying the normal rules for
quoting. If the argument begins and ends with matching quote characters,
these are not included in the selection.</p>
<p><span id="index-select_002din_002dword"></span></p>
<p>select-in-word (iw)</p>
<p>Select a word, using the normal vi-style word definition. With a numeric
argument, multiple words will be selected.</p>
<hr />
<p><span id="Character-Highlighting"></span> <span
id="Character-Highlighting-1"></span></p>
<h2 id="187-character-highlighting"><a class="header" href="#187-character-highlighting">18.7 Character Highlighting</a></h2>
<p><span id="index-zle_005fhighlight_002c-setting"></span></p>
<p>The line editor has the ability to highlight characters or regions of
the line that have a particular significance. This is controlled by the
array parameter zle_highlight, if it has been set by the user.</p>
<p>If the parameter contains the single entry none all highlighting is
turned off. Note the parameter is still expected to be an array.</p>
<p>Otherwise each entry of the array should consist of a word indicating a
context for highlighting, then a colon, then a comma-separated list of
the types of highlighting to apply in that context.</p>
<p>The contexts available for highlighting are the following:</p>
<p><span id="index-region_002c-highlighting"></span> <span
id="index-highlighting_002c-region"></span></p>
<p>default</p>
<p>Any text within the command line not affected by any other highlighting.</p>
<p>isearch</p>
<p>When one of the incremental history search widgets is active, the area
of the command line matched by the search string or pattern.</p>
<p>region</p>
<p>The currently selected text. In emacs terminology, this is referred to
as the region and is bounded by the cursor (point) and the mark. The
region is only highlighted if it is active, which is the case after the
mark is modified with set-mark-command or exchange-point-and-mark. Note
that whether or not the region is active has no effect on its use within
emacs style widgets, it simply determines whether it is highlighted. In
vi mode, the region corresponds to selected text in visual mode.</p>
<p><span id="index-special-characters_002c-highlighting"></span> <span
id="index-highlighting_002c-special-characters"></span></p>
<p>special</p>
<p>representation but are shown in a special manner by the line editor.
These characters are described below.</p>
<p><span id="index-completion-removable-suffix_002c-highlighting"></span>
<span
id="index-suffix_002c-highlighting-removable_002c-in-completion"></span>
<span
id="index-removable-suffix_002c-highlighting-in-completion"></span></p>
<p>suffix</p>
<p>This context is used in completion for characters that are marked as
suffixes that will be removed if the completion ends at that point, the
most obvious example being a slash (/) after a directory name. Note that
suffix removal is configurable; the circumstances under which the suffix
will be removed may differ for different completions.</p>
<p>paste</p>
<p>Following a command to paste text, the characters that were inserted.</p>
<p>When region_highlight is set, the contexts that describe a region —
isearch, region, suffix, and paste — are applied first, then
region_highlight is applied, then the remaining zle_highlight contexts
are applied. If a particular character is affected by multiple
specifications, the last specification wins.</p>
<p>zle_highlight may contain additional fields for controlling how terminal
sequences to change colours are output. Each of the following is
followed by a colon and a string in the same form as for key bindings.
This will not be necessary for the vast majority of terminals as the
defaults shown in parentheses are widely used.</p>
<p><span
id="index-escape-sequences_002c-terminal_002c-for-highlighting"></span>
<span id="index-terminal-escape-sequences-for-highlighting"></span></p>
<p>fg_start_code (\e[3)</p>
<p>The start of the escape sequence for the foreground colour. This is
followed by one to three ASCII digits representing the colour. Only used
for palette colors, i.e. not 24-bit colors specified via a color
triplet.</p>
<p>fg_default_code (9)</p>
<p>The number to use instead of the colour to reset the default foreground
colour.</p>
<p>fg_end_code (m)</p>
<p>The end of the escape sequence for the foreground colour.</p>
<p>bg_start_code (\e[4)</p>
<p>The start of the escape sequence for the background colour. See
fg_start_code above.</p>
<p>bg_default_code (9)</p>
<p>The number to use instead of the colour to reset the default background
colour.</p>
<p>bg_end_code (m)</p>
<p>The end of the escape sequence for the background colour.</p>
<p>The available types of highlighting are the following. Note that not all
types of highlighting are available on all terminals:</p>
<p>none<br />
No highlighting is applied to the given context. It is not useful for
this to appear with other types of highlighting; it is used to override
a default.</p>
<p>fg=<code>colour</code><br />
The foreground colour should be set to <code>colour</code>, a decimal integer, the
name of one of the eight most widely-supported colours or as a #
followed by an RGB triplet in hexadecimal format.</p>
<p>Not all terminals support this and, of those that do, not all provide
facilities to test the support, hence the user should decide based on
the terminal type. Most terminals support the colours black, red, green,
yellow, blue, magenta, cyan and white, which can be set by name. In
addition. default may be used to set the terminals default foreground
colour. Abbreviations are allowed; b or bl selects black. Some terminals
may generate additional colours if the bold attribute is also present.</p>
<p>On recent terminals and on systems with an up-to-date terminal database
the number of colours supported may be tested by the command echotc
Co; if this succeeds, it indicates a limit on the number of colours
which will be enforced by the line editor. The number of colours is in
any case limited to 256 (i.e. the range 0 to 255).</p>
<p>Some modern terminal emulators have support for 24-bit true colour (16
million colours). In this case, the hex triplet format can be used. This
consists of a # followed by either a three or six digit hexadecimal
number describing the red, green and blue components of the colour. Hex
triplets can also be used with 88 and 256 colour terminals via the
zsh/nearcolor module (see <a href="Zsh-Modules.html#The-zsh_002fnearcolor-Module">The zsh/nearcolor
Module</a>).</p>
<p>Colour is also known as color.</p>
<p>bg=<code>colour</code><br />
The background colour should be set to <code>colour</code>. This works similarly to
the foreground colour, except the background is not usually affected by
the bold attribute.</p>
<p>bold<br />
The characters in the given context are shown in a bold font. Not all
terminals distinguish bold fonts.</p>
<p>standout<br />
The characters in the given context are shown in the terminals standout
mode. The actual effect is specific to the terminal; on many terminals
it is inverse video. On some such terminals, where the cursor does not
blink it appears with standout mode negated, making it less than clear
where the cursor actually is. On such terminals one of the other effects
may be preferable for highlighting the region and matched search string.</p>
<p>underline<br />
The characters in the given context are shown underlined. Some terminals
show the foreground in a different colour instead; in this case
whitespace will not be highlighted.</p>
<p>The characters described above as special are as follows. The
formatting described here is used irrespective of whether the characters
are highlighted:</p>
<p>ASCII control characters<br />
Control characters in the ASCII range are shown as ^ followed by the
base character.</p>
<p>This item applies to control characters not in the ASCII range, plus
other characters as follows. If the MULTIBYTE option is in effect,
multibyte characters not in the ASCII character set that are reported as
having zero width are treated as combining characters when the option
COMBINING_CHARS is on. If the option is off, or if a character appears
where a combining character is not valid, the character</p>
<p>angle brackets. The number is the code point of the character in the
wide character set; this may or may not be Unicode, depending on the
operating system.</p>
<p>Invalid multibyte characters<br />
If the MULTIBYTE option is in effect, any sequence of one or more bytes
that does not form a valid character in the current character set is
treated as a series of bytes each shown as a special character. as the
bytes are represented as two hexadecimal digits between angle brackets,
as distinct from the four or eight digits that are used for character
set.</p>
<p>Not all systems support this: for it to work, the systems
representation of wide characters must be code values from the Universal
Character Set, as defined by IS0 10646 (also known as Unicode).</p>
<p>Wrapped double-width characters<br />
When a double-width character appears in the final column of a line, it
is instead shown on the next line. The empty space left in the original
position is highlighted as a special character.</p>
<p>If zle_highlight is not set or no value applies to a particular context,
the defaults applied are equivalent to</p>
<div class="example">
<pre><code class="language-zsh">zle_highlight=(region:standout special:standout
suffix:bold isearch:underline paste:standout)
</code></pre>
</div>
<p>i.e. both the region and special characters are shown in standout mode.</p>
<p>Within widgets, arbitrary regions may be highlighted by setting the
special array parameter region_highlight; see <a href="#Zle-Widgets">Zle
Widgets</a>.</p>
<hr />
<p>This document was generated on <em>May 14, 2022</em> using <a href="http://www.nongnu.org/texi2html/"><em>texi2html
5.0</em></a>.<br />
Zsh version 5.9, released on May 14, 2022.</p>
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